General's Tent
The general, acting as a governor of this military town, is the sole leader of training and recruiting warriors for the defense of the nation. Recognize for his distinguished veteran career in the wars against Necros & Lith, the General is now too important an asset for the field and has taken up training the next generation of warriors. He is somewhat sour about the knights and paladins taking command of his army, but General Fortuna is proud of the fact that he gives them the best of the best. Unlike governors, the General does not give free lodging to any but those of military service as they are the only people worthy enough to sleep under the same roof.
General Fadir Fortuna
(RP Here)
Join Armed Service: Requires Patriot Skill & must answer the call to arms when sounded. Cannot leave the Avilion Nation unless in naval fleet or as special forces.
Career Ranking: (Must meet requirements before asking for a promotion)
Rookie:
1-2 battles.
- Infantry, Ensign, Cadet:
Conscript.
- Corporal, Seaman, 2nd Airman:
1 battle.
- Sergeant, 2nd Mate, 1st Airman:
1 battle + Intelligence command units.
- 2nd Lieutenant, Quartermaster, Pilot:
2 battles.
- 1st Lieutenant, Petty Officer 3rd Class, Matross:
2 battles + 2*Intelligence command units.
Regular:
3-5 battles.
- Captain, 1st Mate, Gunner:
3 battles.
- Cavalry, Captain, Ace:
3 battles + 3*Intelligence command units.
- Major, Petty Officer 2nd Class, Senior Airman:
4 battles.
- Lieutenant Colonel, Petty Officer 1st Class, Senior Pilot:
5 battles.
Veteran:
6-9 battles.
- Officer, Commander, Major:
6 battles.
- Colonel, Baron, Baron:
7 battles + 4*Intelligence command units.
- Baron, Commodore, Commandant:
8 battles.
- Brigadier General, Brigadier Admiral, Brigadier Aviante:
8 battles + 5*Intelligence command units.
- Major General, Major Admiral, Major Aviante:
9 battles.
- Lieutenant General, Lieutenant Admiral, Lieutenant Aviante:
9 battles + 6*Intelligence commant units.
Elite:
10+ battles.
- General, Admiral, Aviante:
10 battles.
- High General, High Admiral, High Aviante:
10 battles + 7*Intelligence commant units.
- General of the Arms, Fleet Admiral, Aviante of the Corps:
Only appointable by Royalty.
*
Special Forces:
7+ battles & 3 distinguished kills.
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Midgard Fiefdom: Ankinroy