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Page name: Fantasma Demons [Exported view] [RSS]
2006-01-07 08:17:58
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~: Demons :~

Bonus in all Physical Stats.
All Demons have "Evil Resistance" & "Soul Stealer" Skills for default with their Racial Skill.

       Demons are the ancient race of the secluded realm of the Nether, cast into the corruption of the void are these spirits of long dead immortal beings. Coalesced into the Eidolons, the word "Demon" applies to any of these evil spirits that have cast a body of flesh & bone in the mortal realm of Æther. Demons are the embodiement of evil, and follow a strict code of sin with each of their kind seperated into the many varieties of evil.


~: Demon Types :~



Akuma Demon Information - Demons of Darkness & Fear.
(Akuma Imp: Tengu)

Baelrog Demon Information - Demons of Greed & Darkness.
(Baelrog Imp: None...)

Dar' ota Demon Information - Demons of Lust & Pride.
(Dar' ota Imp: Familiar)

Golgothan Demon Information - Demons of Disease & Gluttony.
(Golgothan Imp: Bunyip)

Larvae Demon Information - Demons of Wrath & Envy.
(Larvae Imp: Imp)

Locust Demon Information - Demons of Gluttony & Sloth.
(Locust Imp: Flibbertigibbet)

Mare Demon Information - Demons of Fear & Greed.
(Mare Imp: Lasae)

Oni Demon Information - Demons of Envy & Lust.
(Oni Imp: Kappa)

Rakshasa Demon Information - Demons of Sloth & Disease.
(Rakshasa Imp: Dufflepod)

Shedim Demon Information - Demons of Pride & Wrath.
(*Shedim Fairy: *Couril)



~: Demonic Heirarchy :~



First Altar

1. Überdemons: The vile three, and most impure and powerful demons in existence. (Apochryphai, Aku, & Ogon)
2. Dark Lords: Demons that govern the lesser demon-spawn in the Netherworld.
3. Lords: Demons charged with the command of demonic armies.

Second Altar

4. Princes: Demons gifted with the knowledge of eternity.
5. Dukes: Demons charged with the safeguarding of the Netherworld.
6. Barons: Demons of tremendous physical prowess, charged with the subtleties of safeguarding the source of the evil seed.

Third Altar

7. Prelates: Demons that command the servants of evil within the Æther realm.
8. Marquises: Demons of the powers of darkness in its many forms, subject to the creation or exaction of plagues & curses.
9. Counts: Demons that are empowered with the cause and function forced upon by the Überdemons.

Fourth Altar

10. Baronets: Commanding Demons who deliver the messages of the Überdemons.
11. Dark Knights: Warrior Demons who seek holy beings to eliminate their threats.
12. Knights: Demonic Reich charged with interaction in Æther. (Default)

Fifth Altar

13. *Liches: Mortals who have reached the heights of evil given to soul spirited creatures.
14. Imps: Slaves of the demons.
15. *Daemons: The forsaken or the fallen demons.


Return Link: Fantasma Races

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2004-06-11 [Leonox]: So can an intermediate party have a choice at demons. Because me and chris were thinkin of an evil group, and could we have something like a shedim.

2004-06-13 [Adaman]: I dunno, better to check the rules. I think the answer would be a no, because only advanced members would know how to act as demons because fans of shows like "Inuyasha" might want to make compassionate demons, which is a big NO.

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