Page name:
Fantasma Monster: Dullahan [Exported view]
[RSS]
2005-09-05 21:54:42
# of watchers: 4
|
Fans: 0
| D20: 16 |
Dullahan
"The Undead Trickster"
(Unique)
Image in works
Threat Level: Average/High (3.5) (Evil)
Species: Undead, Skeleton (Philosopher/Il
lusionist)
Habitat: Ilthaw Peninsula on Lith
Aggressive: Although Dullahan is truly harmless and will only play pranks or spook other beings.
Health: 6.75 (Average size)
Armor Quality: Ragtime Clothing.
- Head: (0.25/0.25) +1 Impact Damage.
- Body: (1/1) +1 Impact Damage.
- Right Arm: (0.5/0.5) +1 Impact Damage.
- Left Arm: (0.5/0.5) +1 Impact Damage.
- Right Leg: (0.75/0.75) +1 Impact Damage.
- Left Leg: (0.75/0.75) +1 Impact Damage.
---
-Strength: 4 (Average/High)
*Accuracy: 3 (Average)
-Endurance: 1 (Low)
*Agility: 7 (Very High!) (Levitation: 13)
-Speed: 3 (Average) (Levitation: 6)
*Stamina: 3 (Average)
-Magic: 6 (Very High)
*Faith: 1 (Low)
Behavior
Maqua
- Quality: (3/3)
- Small Size & Very Light Weight (0.25).
- Stalls Holy with attack and drops stamina of targets. Grants immunity to Lumina.
- Range: N/A
- Lumina: Lures a target to a location with random effects.
- *Carbuncle: Deflects for Defense, Reflects for Counter. (2 Illusion Magic Slots)
Illusion Magic
- Multiform: Creates 6 images of Dullahan.
- Barrier: Blocks all incoming damage to a specific location temporarily.
- Faux: Creates a random ailment on the target.
- Mirage: Alters the Environment.
- Mirror: Reflect magic or mimic the immediate Environmental features.
- Mask: Mimics a feature of the target for Dullahan.
Philosophy (Permanent) - Increases problem solving chances greatly.
Riddle Breaker (Permanent) - Immunity to the dangerous 'Riddle' ability of some rare monsters.
Levitation (Permanent) - Allows Dullahan to be permanently levitating, giving bonuses to Speed and Agility based on Magic Level 6.
*Reform (Activate - Death)
If the skeleton mage has stamina or faith remaining at death, Allows the skeleton mage to 'resurrect' with remaining Stamina and Faith but both stats start at 0 and the remainder becomes the health gained. (Reform cannot be used if the Skeleton mage was killed by Impact Damage)
Drops
When killed the monster will drop...
- Bone (enough for ~3 light armor, or ~1 average armor)
* Maqua (Unique Bone Charm/Glyph with a Carbuncle imbued)
* Essence of Undead, allows Necromancers with Deathraise summon to summon Dullahan.
Description
Dullahan is an undead coach driver. While the fact that it is undead may spook a few travellers, it is quite harmless since it cannot pass the disease of the undead plague since its bones have been picked clean of the it. No one knows how it came to appear on the isle of haunts, but some suspect that Dullahan is little more than a spirit embodying a pile of bones laying around much like the Gryllus of similar environment.
Dullahan lives in the Autumn region of the foresaken island, Lith. The barren lands and dieing farmlands of the Autumn region give it quite an appearance as a harbringer of death since Dullahan is basically a skeleton in a ragtime outfit hovering inches above the ground, or driving his stagecoach pulled by a Phooka. It really does not wander around much, unless travelling the roads on his stage coach searching for a purpose in eternal undeath.
Dullahan exists only through magical blessings and the love it has of spooking or tricking helpless wanderers in the lands of Lith. Although harmless, Dullahan has a way of tricking travellers into dangerous situations. It is also the only soul other than the demon 'Pumpkinhead' that knows the secret location of the Black Cauldron, a sacred artifact that can bring forth an unstoppable undead army of Cauldron-Born called the "Army of Darkness".
Return Link: Fantasma Alphabetical Monster List
Species Link: Fantasma Undead Monsters
| Show these comments on your site |