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Page name: Fantasma Monster: Revenant [Exported view] [RSS]
2005-10-27 18:26:41
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Revenant

"The Returners"



<img:stuff/Revenant.jpg?y=600>



Threat Level: Average/High (Evil)
Species: Undead, Magical (Previously Homonid)
Habitat: Vinicia, Glacial Cavern
Aggressive: Hating all things alive, these dangerous creatures are near supernatural in their powers. Most are considered disciples of Drakon, the known death god of the Liches.


Health: 51 (Average size)
Armor Quality: Iron Platemail with Tombstone imbued into Breastplate Uses Deathraise once every turn, not counting as action.
- Head: (2/2) -2 Cutting & -1 Impact Damage.
- Body: (8/8) -2 Cutting & -1 Impact Damage.
- Right Arm: (4/4) -2 Cutting & -1 Impact Damage.
- Left Arm: (4/4) -2 Cutting & -1 Impact Damage.
- Right Leg: (6/6) -2 Cutting & -1 Impact Damage.
- Left Leg: (6/6) -2 Cutting & -1 Impact Damage.
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-Strength: 4 (Average/High)
*Accuracy: 3 (Average)
-Endurance: 7 (Very High!)
*Agility: 3 (Average)
-Speed: 2 (Average/Low)
*Stamina: 3 (Average)
-Magic: 4 (Average/High)
*Faith: 6 (Very High)


Behavior



Demonic Sigil Bastard Sword (+1 Strength)
- Quality: (18/18)
- Strong Cutting and Piercing attacks and tosses with attack.
- Range: Short Range 4
* Signature Effect... "Vampiric Aura" (1 Faith) - Allows the Revenant to steal 1 health from all nearby targets for 4 turns. (Targets in silver armor are immune to effect)

Iron Kite Shield
- Quality: (20/20)
- Average/Big Size & Average/Light Weight.
- Can be used to attack, but normally used to increase damage resistance in defense.
- Cutting Defense: 2
- Piercing Defense: 2
- Impact Defense: 1
- Magical Defense: 2

Ice Elemental Magic
- Snow: Fogs vision by 4 to a specific location.
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Evil Elemental Magic (Improved with Evil Proficiency)
- Dark: Creates Darkness.
- Fear: Causes "Fear" Effects.
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Defend (Automatic) - Increases the chances of Auto-Defense.
Deathraise (Activate - Summon) - Allows user to summon any average sized undead monster.
Evil Proficiency (Permanent)
Reincarnation (Activate - Death) - If the Revenant has stamina or faith remaining at death, Allows the Revenant to heal with remaining Stamina and Faith but both stats start at 0 and the remainder becomes the health gained.
Cold Absorb (Permanent)
Ice Resist (Permanent)


Drops



When killed the monster will drop...
- Full Iron Platemail
- Iron Kite Shield
- Essence of Cold
~ Demonic Sigil Bastard Sword
* Tombstone


Quick Facts



Appearance...
- Revenants are covered in platemail, showing hollow and dark surfaces within where evil souls are bound to the armor.
- The name Revenant is archaic for returning and is quite true for all Revenants are in some way deadly warriors revived by dark arts into undeath.
- Their kind is both monster and sentience, so it is very difficult to defeat a Revenant even though they are classified as only an above average monster.
Habitat...
- Vinincia, underground glacial caverns.
- While they are culted in Vinincia, these monsters are also sighted near the regions of Æonwinter, though are far less documented.
- Revenants prefer the cold, as they can mold it to their benefit with their Icy powers.
Behavior...
- With only negative emotions surrounding their souls, Revenants are vicious to every living soul. Sometimes these creatures are summoned into service by powerful Necromancers to accomplish an almost impossible task.
- Experts in solo combat, these vile fiends are rarely defeated easily, hence why they are considered superior mercenaries among the undead ranks. Revenants are regarded in the same league as Reavers, though are far less common than their plague bretheren.
- While they share some respect for their undead kind, Revenants are always lone fighters, with the exception of skeletons summoned into combat as their allies.


Return Link: Fantasma Alphabetical Monster List
Species Link: Fantasma Undead Monsters

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