Zauba'a
"Winds of Destruction"
Image in works
Threat Level: Average (Evil)
Species: Ethereal, Ectoplasm
Habitat: Borea Zephyrus
Aggressive: Zauba'a are crafted to erode and consume.
Health:
*6 (No definite size, but listed here as average)
Armor Quality:
Whirlwind Cannot be harmed with physical damage, but will take physical weapon effects such as tossing. (Weak to Wind Damage)
- Head: (N/A)
- Body: (N/A)
- Right Arm: (N/A)
- Left Arm: (N/A)
---
-
Strength:
2 (Average/Low)
*
Accuracy:
1 (Low)
-
Endurance:
2 (Average/Low)
*
Agility:
5 (Average) (Flight:
7)
-
Speed:
5 (Average) (Flight:
9)
*
Stamina:
2 (Average/Low)
-
Magic:
4 (Average/High)
*
Faith:
2 (Average/Low)
Behavior
Wind Howl (Uses 1 Stamina)
-
Quality: (N/A)
-
Causes Linear Positive Air Damage up to a given range and tosses Target.
-
Range: Medium Range 5
Positive Air Elemental Magic
-
Gust: Moves any target by Magic Level
3 in distance in any direction on the horizon.
-
Flight: Allows the caster to fly, improving Speed and Agility by Magic Level
4.
-
Accelerate: Increases Speed by Magic Level
4.
-
Whirlwind: Causes Magic Level
2 Wind damage to an area, and moves randomly along a guided path set by the caster. Whirlwinds last up to Magic Level
8 Turns but can be stopped whenever the caster wishes.
Drops
When killed the monster will drop...
- Essence of Air
- Azote: A material to be collected in viles.
Quick Facts
Appearance...
- Small Funnels of destructive winds with fiery red gem eyes.
- Cannot be harmed physically, as they are only air swirling around a vortex.
- Express darker emotions like anger and frustration through their eyes in differing intensities.
Habitat...
- First manifest from pieces of the soul of the wind warlock, Nhaz'ul.
- Howl naturally all across the island of Borea Zephyrus, but are summoned by Aeromancers who value the creature as an ally even though created from the tainted soul of Nhaz'ul
- Normally summoned outside of windy areas, because Zauba'a have a hard time coping with winds that are not their own.
Behavior...
- Distaste any land formation that is not flat and stale, so they will seek to destroy these formations with their winds at all costs.
- Behave in a chaotic movement like dust devils, with no real planned path.
- Can be seen playing, but if they touch their winds will cancel each other out and both Zauba'a will vanish.
Return Link:
Fantasma Alphabetical Monster List
Species Link:
Fantasma Ethereal Monsters