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Page name: Lemirian Hellspawned Warmonger [Exported view] [RSS]
2006-07-25 07:43:23
Last author: Duredhel
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Lemirian Hellspawned Warmonger


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Info - Warmongers are the foot soldiers of the Hellspawned Overlords, they are extremely powerful and durable warriors. Warmongers are a favourite of black mages to summon, since they lack the intelligence to question their commands, but are more than powerful enough to slaughter their enemies. They are the only Hellspawned to don armor, and they wield powerful weapons with rusted razor edges, these jagged weapons can kill long after striking the enemy. When in large groups, they are very militaristic, fighting in formation. They are also the third most common breed of hellspawned, after the Larva and the Peon. The plane of darkness is littered with armies of warmongers fighting each other at their Overlord's command.

Appearance - Image Coming up...

Areas - Summoned Creature




Level - 15

Equipment -
Jagged Sword x 2 (Magical Falcion, 5 Atk, 1 Def, Hemorrhage - Wounds opened by a Hellblade can only be closed by magic, until closed, they will continue to bleed profusely, dealing 1 damage the first turn, 2 damage the second, and so on.)
or
Jagged Spear (Magical Pike, 4 Atk, 1 Def, 4 Rng Hemorrhage - Wounds opened by a Hellspear can only be closed by magic, until closed, they will continue to bleed profusely, dealing 1 damage the first turn, 2 damage the second, and so on.)

Scale Armor (-2 Atk, 7 Def, -2 Dex, -3 Mag)
Bite Attack (8 Atk)
Claw Attack x 2 (5 Atk, 3 Def)
Natural Armor (5 Def)

Stats
HP - 114
MP - 8
Str - 13
Con - 12
Int - 5
Mag - 4
Dex - 9
Car - 2

Skills – Handle Swords or Handle Spears, Discipline, Two weapon fighting, Improved two weapon fighting, Vengeance, Cause Fear, Flank.

Special Skills
Non-Element - Hellspawned are not known to have any particular elemental afinities, meaning they are not vulnerable or reistant to any magical attack.
Eyeless - Most Hellspawned lack eyes, ears and other senses, hence, they are immune to spells that have an audible or visual component.
Regeneration - The Warmonger recovers 5 HP every round.
Poisonous - Anyone who takes damage from a Warmonger's claw or bite attack must roll constitution with a DC of 20 or be poisoned.

XP award - 3790 XP



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