You walk into a large round room, much like that of the ballroom, with a large table made of many woods--some of which are alive--and 18 chairs around it, all the same in size and shape. You see that part of the table can be lifted away to reveal a small trap door. the lock on it is intricate and deadly, interlaced with thousands of protective spells. whatever is down there, it is well guarded. You look around the room in awe at the high ceilings and the round walls so much like the rest of the castle, yet different in a way you can't seem to place...