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Other Creatures of The Four Circles [Exported view]
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2007-08-31 13:26:15
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Other Creatures Of The Four Circles
These are creatures that exist in the land that players may meet, and might even be one of if they choose so.
Wampyres:
These are people of any race infected with wampyrism, a blood disease transferred in bites from wampyres. Often secretive and stealthy, some try to live amongst civilised peoples. They cannot bear the touch of sunlight, and in the daytime they are often sluggish and dazed even if shaded from the light. They require blood to feed on from any living creature, no matter whether Elf, Ogar, or Human. They can be killed just as any of the other races, but if they are not mortally wounded they heal from their wounds faster than others. Some may even have the powers of magik.
Goblins:
These stunted creatures often live in mountainous areas, though some have been known to live around the cliff areas on coasts. They are a carnivorous race, living off flesh dead or living. They often do not reach the height of 4', but they are fast and often ambush enemies in groups, and overwhelm their enemies with sheer numbers. Their skin often resembles the land about them, either greenish-brown
, grey, or even chalky white. Some clans of them have learned how to use weapons for their own needs.
Horses:
A creature often used by Humans and Elves as a mount. These four legged beasts vary in colour and size, some roam free on grassy plainlands, but the colour and size is often chosen by an owner to their own needs or desires. Their temperament is often varied as well.
Bulvar:
Large bull-like creatures that Gurula use as mounts. They often have small horns on their heads, and their backs are padded with comfortable fur for sitting upon. They take years to train and tame for usage as a mount, but when they have reached the end they are loyal to their owner to the end, and will attack anyone who is a threat to their owner by charging at them. Their colouring varies.
Elementals:
Physical manifestations of magik that are born in areas of high magikal concentration. Sometimes resembling animals, humanoids, or simply just an orb, they are magik's way of trying to save its resources from being taken, whether it be liquid, gem or simply loose energy.
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