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Page name: Blood of Creation: Smith [Logged in view] [RSS]
2007-07-06 10:10:04
Last author: NamelessMerc
Owner: Archaelous
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Smith



Proficiencies:


Competence - The Smith gains a +2 bonus to their equipment, dependant on their specialisation. For armourers, Def increases and for Armsmen Atk is boosted.


Feats:

Trade Level 1

Craft Armour - The Smith has the ability to craft armour in a smithy.

Craft Arms - The Smith has the ability to craft arms in a smithy.

Trade Level 2

Forging - A smith can lighten the arms or armour he forges, with a weight reduction of -20% weight. This feat is automatically gained.

Purifying - By discarding unworthy materials, the smithy is able to forge custom arms or armour with a +1 atk bonus to arms and a +1 def bonus to armour.

Trade Level 3

Honed Blade - The smith can sharpen any weapon to the point that it gains a temporary +3 atk bonus. This bonus lasts for 1 day. A weapon may only be Honed 10 times before it's edge becomes too brittle. This feat is automatically gained for those with Craft Arms.

Master Armourer - The smith can reinforce any armour to the point that it gains a temporary +3 def bonus. This bonus lasts for 1 day. Armour may only be reinforced 10 times before it becomes too brittle. This feat is automatically gained for those with Craft Armour.

Race Specifics:
Dwarves:
Feat

Rune Crafting - Dwarves enhance their forging through runic inscriptions, strengthening, lightening, or adding magical properties to their weapons and armour, though to a lesser degree than a master crafter.

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2006-04-11 [Erekosen]: Note to BoC: Rc Spec - Dwarfs

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