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Page name: blood of creation: water spells [Logged in view] [RSS]
2006-04-12 18:10:29
Last author: NamelessMerc
Owner: Archaelous
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Water





"Water magic, the survivalist skill, it allows us to breathe underwater, put out fires and create water in the desert, however, for those of you who belive this to be a soft magic, with no combat abilities, think again. Using the magic at our disposal we can drown our enemies in places where there is no water, capsize ships and rust enemies' armour and weapons. Water magic is multi-purpose, remember this always."
- Prefect Burren lecturing first year students




First Level:

Hydrate Food - Causes food dried by the Dehydrate spell to be twice as effective

Douse – Creates a small amount of water at the caster’s whim, can be used to douse flames etc. Creates [  ] litres of water

Banish Thirst – Replenishes the caster’s water reserves.

Propel craft – The caster manipulates the existing water currents to speed the progress of their craft by [  ]knots/mph

Spit – A projectile of water shoots from the caster’s mouth, travelling [  ]ft and causing D4 damage.

Purify – Purifies [  ] cubic feet of water so that it is pure and drinkable



Second Level:

Steam Jet – A [ ] foot long jet of steam extends from the caster’s palm, scalding whatever it comes into contact with. Lasts for [ ] seconds

Aqualung – Allows the caster or the caster’s target to breathe underwater for [  ]

Drench – Creates a large amount of water at the caster’s whim, to fall on a target. Creates [  ] litres of water

Jet of Water – A projectile of water shoots from the caster’s palm, travelling [  ]ft and causing D12 damage

Summon Kraken – Summons a Kraken with the power of water. The Kraken remains for [  ] turns



Third Level:

Wellspring – Pulls water from the ground to create a fountain of water where the caster wishes. The fountain lasts for [  ]           {used to push enemies away/ get water from the ground}

Piercing Rain – A storm forms overhead, unleashing a heavy rainfall on the target(s), ignoring all defensive stats, to deal 2D4 damage

Geyser – Water erupts from the earth. [  ]ft into the air, damaging any enemies in its path

Whirlpool – Creates a vicious whirlpool in a body of water that will draw in anything nearby and drag it down into the depths



Fourth Level:

Summon Leviathan – Summons a serpentine Leviathan with the power of water. The Leviathan remains for [  ] turns

Tsunami – The caster summons a curtain of water [  ]ft high

Immunity to Water – Grants the target immunity to Water spells for [  ] turns



Fifth Level:

Rust – Causes the metallic item that the caster is touching to rust at an advanced rate, weakening its structural integrity considerably

Drown - The caster condenses water vapours from the air within the target's lungs, causing them to fill with a large capacity of water, effectively drowning the target, either causing death or incapacitation

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