Info
Player - [
Lunnie]
Name - Clíodhna (KELL-u-na) Donnachaidh
Race - Hauken
Class- Aeromancer
Allegiance - Hauken Crown
House - Rieev, house of the Raven
Age - 28 years old
Appearance - As all Haukens, this one is the same on the physical side. His long black waist length hair is usually held loose and well taken care of or tied back with a simple white tattered and stained ribbon. His bangs appear to have been cut unequally and roughly with out much care. Matching with his hair are the two usual empty pitch black orbs that could simply stare someone down into a state of fear if they were to be unable to read though them. His skin is of a typical tanned color, which could become rather beautiful if it were to be better taken care of. Covered in a variety of scars, wounds fresh and old as well as burn marks, it appears that this Hauken has been thought a rather rough time for its young age. His wings would be the only things that would resemble no other of any typical Hauken. Covered with the magnificent black feathers of the ravens, Clíodhna once carried a beautiful and healthy pair of wings which soon turned to nothing but flesh and bones as the feathers were removed, leaving his wings to remain featherless forever. His clothes are usually dark colored and tight enough to show his thin frame. More specifically, he wears tight black leather pants that are slightly too long for him along with a typical oversized dark crimson peasant shirt conformed to fit with his wings, with a leather lace crossing at the front, ripped at half his stomach to look like a slightly too short normal shirt thought the collar is still too big and the sleeves ripped off. He also wears bandages around his wrists and hands.
Personality - Clíodhna had always been a rather selfish person, as much as he knew that being this way would bring to him things he would not wish to have, he still prefers to pass himself before others. He also carries very little respect for others beliefs and often find himself criticizing and mocking those beliefs if he were to speak that is. Being quite introverted, Clíodhna speaks very little but when he does, his words will often find themselves to be spiked and unpleasant. He will not, thought, hesitate to give out his opinion when deemed necessary and rarely raises his voice. He will also sometimes enjoy some conversation with just about anyone. Along the years of his rather short life, Clíodhna has learned to remain calm and composed towards most situations. His expression will remain empty and emotionless at most times or simply expressing boredom. A smile, a grin or even a smirk will rarely crack upon his lips unless he finds himself to be amused. In a battle, his introvert side and calmness will often shift to its total contrary. He will grow rather excited, impatient, loud and wildly blood thirsty. On the twisted side, Clíodhna is a lover for pain and loves to see other suffer but adores suffering even more then seeing or inflicting it. As long as he knows he won’t die, he will attempt to get as close to death as he can. Despite his time spent as a slave and how much his mind has been twisted around due to the horrid things he had been through, Clíodhna still managed to hold onto his strong ideal towards freedom and despises small areas to a very strong extent. He also holds a very high amount of respect for his family and would wildly jump at anyone who would dare insult them in the smallest of ways.
History - Raised in a typical Hauken family and growing up amongst a decent amount of friends, Clíodhna had always received the care he required yet as much as he did, the following always felt as if he was set apart of his older and younger brother. While his older brother was charged with a variety of important tasks and his younger brother being pampered, he was most often told to go and play with his friends. As much as he wished he could at least do something useful for his family, they always seemed to react as if he was in the way. He allowed himself to grow up in such a situation, he aimed to become of some use to his family by studying what was required to become a good warrior for the war and hopped to eventually feel acknowledge by his parents. At the age of 16, the young Hauken gathered a group of friends to prove them his courage and strength by adventuring himself a little too close to the Black Mountains of the Niphodes. The group of friends followed for a short moment, wanting to turn back as they god closer, knowing the risks to getting too close to the mountains. Clíodhna on the other hand, ventured closer and his great courage and strength found itself reduced to nothing as the Niphodes did not hesitate to beat him down till he could no longer stand. From that time forth, his fate was written to be nothing but a slave to the hands of the Niphodes. For several months, Clíodhna kept his hopes up that some day the great army of the Haukens would come and free him from this hell yet, that day never came. Thought Clíodhna was known to be a rather loud and expressive character, his years of confinement, torture and slavery brought him to silence. When he was not working, he was often found curled up in a dark corner, plucking the feathers of his wings slowly, one by one or having it done to him by some of the Niphodes for misbehaving. As the years passed, he oddly seemed to grow an addiction towards pain and purposely disobeyed in order to have it inflicted to him somehow. Eventually, his feathers stopped growing back, leaving him featherless and unable to fly. Slowly, he grew aggressive, possessive towards whatever he received to survive and developed a greater hate towards the Niphodes which drew him practically mad and drawn near death when he attempted to fight them all off on his own in order to attempt escaping. It was only 10 years later that the Hauken army defeated the group of Niphodes that held Clíodhna and other Haukens as slaves and prisoners. Of course, by the Clíodhna had lost all faith into freedom yet he did not hesitate to return home. Once home, Clíodhna has some slight difficulty proving them he was who he truly said to be, his featherless wings not helping him by much. Once he had managed to convince them, he soon found out that his mother and his younger brother had perished in the war between the Crown and the Rebels. He remained home for only a few days to soon notice the reluctant attitude his brother and father had towards him. Unable to stand the fact that he was still being set aside even after the years he had spent under the Niphodes slavery, he left in order to find a way for him to recover the true appearance of a Hauken and finally achieve the goal he had been aiming for as a child. It didn’t take time before the odd quirks he had developed at the Niphodes took over and dove him deeper with in his obsessive goal, drifting him off the actual path of wanting to simply get acknowledge by his family but also by everyone else as well as obtain strength and power.
One day, he found himself waking up to nothing but darkness and screams. He wasn’t quite sure where he was or even how he got there. His eyes could barely pierce the darkness surrounding him and he soon found himself to be trapped in a small uncomfortable cage. For the second time in his life, he was but a mere puppet and could do nothing about it. He spent days in the small cage, the confinement and darkness practically driving him mad. He would often find himself searching the darkness for things that were not there. Soon enough, he found himself exposed to twisted scenes of torture. He saw as the ones who were responsible of his capture inserted the strangest of creatures within his fellow prisoners which eventually turned into monstrous beasts much worst then what he had ever known before. When his own turn came, the experience felt much more painful than it seemed when he watched. They inserted a small creature with a single eye inserted through his back and soon enough, his useless mass of flesh and bones resting on his back turned into a pair of sturdy leathery wings resembling the ones of a bat. He felt himself growing stronger and faster with time but the cage still managed to hold him prisoner of the dark room. He didn’t quite understand whatever creature that was logged in his body but he would often feel it, wrapped around it’s heart, shifting slightly as it would sometimes peek out though his chest with it’s single eye. He had not seen a single ray of sunlight light or a single cloud since the time he had spent there. He barely could even keep track of time. How long has it been since he was there? Days? Weeks? Month? He didn’t know, but he slowly grew interested in whatever the pale men did to the prisoners. After some time, he managed to gather enough information to know his location and whoever held him here. It seemed the people were necromancers of the circle of the Caryathid which used this section of the woods for their experiments and that he was one of the test subjects. He also managed to learn the current situation of the circle and with in a shot amount of time, experiments began to escape and create havoc amongst the land. He was left rotting in a cell with out much of an explanation or knowing what was to become of him but he did not wait to be rescued in any way. He eventually managed to escape and took along with him and old book which he held onto with practically all his life. The book carried some information on the Fell Woods as well as his counterparts and such. As he reached the outside, he felt himself practically blinded by the bright shining sun and for the first time in so many years, he managed to fly again. He took refuge in a barn situated in a small village where he found himself staring out the window, already knowing the fate of these stupid oblivious inhabitants.
Weapon of Choice - Claws
Others - Ummm… CHAOS! XD
Element - Yellow (wind)
Stats
Level - 25
Experience/To next level - 93010/97150
Equipment -
4
Dust Shurikens +2 (Magical Shurikens, 3 Atk, 4 Rng, When they strike an enemy, the dust Shurikens envelop him in a thick fog that blocks his vision for d10 + 1 turns.
6 Shurikens +2 (Masterwork Shurikens, 3 Atk, 4 Rng)
(E)
Plague Claw (Magical Claw, 4 Atk, 4 Def, When someone is struck by the Plague Claw, there is a 25% chance that he will suffer the effects of the poison spell and a 25% chance he will suffer the effects of the Disease Spell.)
(E)
Anyo (Magical Unique Claw, 6 Atk, 6 Def, 2 Mag, 25% chance of putting the enemy to sleep when it strikes,
Special Skill Mind Prison, Every turn Clíodhna does not act he can imprison the minds of a number of creatures whose cumulative inteligence match his, they cannot act during this period unless Clíodhna moves, acts or is otherwise distracted.)
(E)
Niphorean Skin Armor (Unique Magical Black Leather Armor +1, 5 Def, 4 Mag, Renders Clíodhna inmune to poison and fear, except for racial phobias. Allows Clíodhna to slightly change his facial features at will.
Special Skill - Mind Shield, renders Clíodhna inmune to any mind based spells (eg. fear, sleep, dampen spirits, etc))
(E)
Fluffy (Unique Magical Bamboo Hat +2, 5 Spd, 2 Def, 2 Car, Grants Clíodhna +20% HP, Can increase Clíodhna's Speed, Attack and Intelligence by 25% and reduce his defense by 50% twice a day.
Special Skill Fashionable, can increase Clíodhna's Charisma by 200% twice a day.)
(E)
Ddauta (Unique Winged Boots, 5 Spd,
Special Skill Teleport, Allows Clíodhna to instantly move d6 spaces in battle without using any movement points or combat actions 3 times a day.)
(E)Spell Component Belt (+2 to Spellcasting)
(E)Bracers of Archery (+3 to Ranged Attacks)
(E)Tribal Necklace (2 Atk, 2 Spd, 1 Car)
(E)Amber Ring (Increased Yellow Damage)
Stats
HP - 46
MP - 80
Str - 10
Con - 5
Mag – 10
Int - 8
Dex - 12
Cha - 5
Skills – Handle Claws, Lv 1 Yellow Magic, Minor Enchantment, Lv 2 Yellow Magic, Lv 3 Yellow Magic, Lv 4 Yellow Magic, Nullify Green Magic, Yellow Magic Mastery
Skill Points - 0
Spells -
Level 1 – Haste, Wind Slash, Sleep, Wind Blow, Wind Wall, Imposed Voice.
Level 2 - Earth Resistant, Lightning Shield, Dissipate Earth, Accelerate.
Level 3 - Summon Air Elemental, Shriek, White Wind.
Level 4 - Lightning Storm, Razor Wind.
Special Skills
Alter Spell - Every 5 levels, the Aeromancer can select a yellow magic spell and alter it, either increasing all of its effects by 1 or more grades ( 1 grade means from 4 turns duration to 5 turns, from d4 damage to d6, etc) or adding an extra GM-approved effect. The alteration of the spell has an XP cost of 500XP per spell level.
Blitz - The Aeromancer's affinity with air and lightning magic is such that he has learned to electrify his whole body. Once a day for a number of turns equal to his intelligence, the Aeromancer is surrounded by a halo of lightning. Anyone who hits the Aeromancer, is hit or is blocked by him takes d6 yellow damage and has a 25% chance of being paralyzes.
Eola's Blessing - The Aeromancer receives a 25% discount on the costs of enchanting items with Yellow Magic.
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