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Page name: Fantasma Character: Mataskah [Logged in view] [RSS]
2006-01-14 03:06:18
Last author: Adaman
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Mataskah

Nameless Prometheus



(No Image)



User: [kahenevel969]
Race: Wendigo Ursine (Male)
Age: Adult, 26 (+1 Strength)
Spirit: Soul (Neutral)
Size: Big
Class: Hunter (Basic)
Trade: Gladiator


~: Stats :~



Physical
- Health: 15/15
- Resistance: 0.3 (+0.4, +0.7 vs Piercing damage & Cold resistance)
- Strength: 5
- Stamina: 4/4
Mental
- Mana: 3/3
- Sight: 3
- Intelligence: 3
- Faith: 3/3
Focus
- Accuracy: 4
- Agility: 3
- Speed: 5
- Charisma: 3


~: Weapons :~



Sidearm (Right): None.
Sidearm (Left): None.
Back Mount: Great Axe
- Quality: 5/5
- Damage: 7.5 Chopping (150% Strength)
- Range: SR, Linear
- Precision: +0
Hidden: None.


~: Magic :~



Magic
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Magic
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Magic
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Class Skills (Skill Points: 0)


Default: Animal Ally: None selected.
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Passive: ...


Trade Skills (Skill Points: 0)


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Racial Skills (Skill Points: 0)


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Passive: +1 Stamina


Item Pack



Money: 00/400cr.
- (Open)
- (Open)
- (Open)
- (Open)


Appearance

Clothing: Light Armor (+0.4 Resist)
- Head & Neck: Wool Robe hood.
- Body & Waist: Chainmail covered by wool robes.
- Arms & Hands: Wool Robe sleeves.
- Legs & Feet: Wool robe curtails.


      Mataskah is an unusually white Wendigo that prefers the added armor of human chain mail while still adorning that of his clans ritual shamanistic robes over the armor. These robes are adorned with symbols representing that of the god of wind, Sharacko. These robes have also been custom tailored to that of travel and Mataskahs’ own personal adventuring in that the robes hood is overly large and deepened so as to hide his face when under scrutiny by unwelcome travelers. Additionally, he has fitted a makeshift sheath for his axe to be affixed to the robes and travel down his back so as to keep the weapon concealed by his hood and offer a quick arming of his favored weapon. Along his sides he also carries 2 ceremonial axes for when close quarters combat is necessary. Mataskah, due to his form, is nearly unable to wear most any type of gloves or boots but due to his natural habitat being that of a forest he is of no need of them.


Personality



      ... This reason alone drives his need to become a mercenary for hire, if only to drive his blood rage even stronger. Being the last of his family, Mataskah leads a solitary life to occasionally party together with an associate that he may be able to stand as long as they do not pry. Mataskah in general is a ferocious beast when provoked but otherwise is very distant in memories of old.


History



      Mataskah was born in the wilderness but after a raid of his hunting grounds a band of men captured him and turned him to a life of slavery when but a cub of age. It did not take long before a gladiatorial competition had passed through the town and he was bought by a manager. He was in the services of these managers for many years until one day he finally was granted his freedom in a battle that pitted Mataskah against that of a gladiator champion. This troll was quite a renowned battler and the duel between Mataskah and Zar the mad, as the troll was known, was said to become a legend of the times. Shortly after this few ever heard a whisper of the name Mataskah. Mataskah was immediately set free to avoid persecution for killing the Troll champion, and he left for the wilderness to seek out his family. He only found the lands of his youth scorched by the minions of Naz’hul. He searched for what seemed to him to be an eternity until it became clear the he was the soul survivor of his bloodline. It was afterwards that he became a mercenary to survive with his most renowned talent, but instead of attracting every sell-swords blade, he decided to go by either anonymous name while an active mercenary or to be known as Prometheus when a name was absolutely needed. He has since become a wanderer and occasional bounty hunter / mercenary.


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