LT - Armor Technology
Light Armor
Robes
Light Armor
Advantages
+2 MP
Drawbacks
None
Requirements
None
Research - None
Doublet
Light Armor
Advantages
+1 Regiment Defense Power
Drawbacks
None
Requirements
None
Research - None
Padded Armor
Light Armor
Advantages
+1 Regiment Defense Power
+1 Defense Against Arrows
Drawbacks
+1 Gold Cost
Requirements
Training Field
Research - None
Hide Armor
Light Armor
Advantages
+1 Regiment Defense Power
-1 Enemy Morale
Drawbacks
-1 Regiment Movement Speed
Requirements
Training Field
Research - None
Mage Robes
Light Armor
Advantages
+5 MP
Drawbacks
+2 Gold Cost
Requirements
Mage's Shop
Research - 450
Leather Armor
Light Armor
Advantages
+2 Regiment Defense Power
+1 Defense Against Arrows
Drawbacks
-1 Regiment Movement Speed
+2 Gold Cost
Requirements
Training Field
Research - 150
Aketon
Light Armor
Advantages
+2 Regiment Defense Power
+1 Defense against Arrows
Drawbacks
+1 Gold Cost
+2 Mineral Cost
Requirements
Smithy
Research - 350
Studded Leather Armor
Light Armor
Advantages
+2 Regiment Defense Power
+1 Defense Against Swords
+1 Defense against Arrows
Drawbacks
-1 Regiment Movement Speed
+2 Gold Cost
+1 Mineral Cost
Requirements
Smithy
Research - 500
Chainmail
Light Armor
Advantages
+4 Regiment Defense Power
Drawbacks
+2 Gold Cost
+3 Mineral Cost
Requirements
Armory
Research - 750
Medium Armor
Brigandine
Medium Armor
Advantages
+1 Regiment Defense Power
+2 Against Swords
+1 Against Arrows
Drawbacks
+2 Mineral Cost
+2 Gold Cost
Requirements
Smithy
Research - 250
Splint Mail
Medium Armor
Advantages
+3 Regiment Defense Power
Drawbacks
-2 Regiment Movement Speed
+3 Mineral Cost
Requirements
Smithy
Research - 250
Breast Plate
Medium Armor
Advantages
+2 Regiment Defense Power
+1 Against Swords
+1 Against Axes
Drawbacks
-1 Regiment Movement Speed
+4 Mineral Cost
Requirements
Smithy
Research - 800
Scale Armor
Medium Armor
Advantages
+3 Regiment Defense Power
+1 Against Arrows
Drawbacks
-2 Regiment Movement Speed
+4 Mineral Cost
+1 Gold Cost
Requirements
Armory
Research - 550
Heavy Armor
Light Plate Armor
Heavy Armor
Advantages
+4 Regiment Defense Power
Drawbacks
-2 Regiment Movement Speed
+5 Mineral Cost
+3 Gold Cost
Requirements
Armory
Research - 1000
Plate Armor
Heavy Armor
Advantages
+5 Regiment Defense Power
Drawbacks
-3 Regiment Movement Speed
+6 Mineral Cost
+3 Gold Cost
Requirements
Armory
Research - 100
Full Plate Armor
Heavy Armor
Advantages
+7 Regiment Defense Power
Drawbacks
-3 Regiment Movement Speed
+6 Mineral Cost
+5 Gold Cost
Requirements
Armory
Research - 1000
Shields
Wicker Shield
Light Shield
Advantages
+1 Against Arrows
Drawbacks
None
Requirements
Training Field
Research - None
Small Wooden Shield
Light Shield
Advantages
+1 Regiment Defense Power
Drawbacks
+2 Timber Cost
Requirements
Training Field
Research - 200
Buckler
Light Shield
Advantages
+1 Regiment Defense Power
Drawbacks
+1 Mineral Cost
Requirements
Smithy
Research - 200
Leather Shield
Medium Shield
Advantages
+1 Regiment Defense Power
+1 Against Swords
+1 Against Axes
+1 Against Arrows
Drawbacks
+2 Gold Cost
Requirements
Smithy
Research - 500
Large Wooden Shield
Medium Shield
Advantages
+2 Regiment Defense Power
Drawbacks
-1 Movement Speed
+3 Timber Cost
Requirements
Smithy
Research - 450
Large Iron Shield
Heavy Shield
Advantages
+2 Regiment Defense Power
+2 Against Arrows
+1 Against Swords
+1 Against Axes
+1 Against Spears
Drawbacks
-1 Movement Speed
+3 Mineral Cost
Requirements
Armory
Research - 500
Kite Shield
Heavy Shield
Advantages
+3 Regiment Defense Power
Drawbacks
-2 Movement Speed
+2 Timber Cost
+1 Mineral Cost
Requirements
Armory
Research - 700
Tower Shield
Heavy Shield
Advantages
+3 Regiment Defense Power
+2 Against Missiles
Drawbacks
-2 Movement Speed
+2 Mineral Cost
+2 Timber Cost
Requirements
Armory
Research - 200
Accessories
Black Cloak
Accessory
Advantages
Grants a bonus to stealth
Drawbacks
+1 Gold Cost
Requirements
Tavern
Research - 100
Golden/Spire Cloak
Accessory
Advantages
+1 Morale Bonus
Drawbacks
+2 Gold Cost
Requirements
Mage's Shop
Research - 250
Black Cloak
Accessory
Advantages
Grants a bonus to stealth
Drawbacks
+1 Gold Cost
Requirements
Tavern
Research - 100
Blood Necklace
Accessory
Advantages
-1 Enemy Morale
Drawbacks
+3 Gold Cost
Requirements
Enchanter
Research - 350
Angel Wing Earrings
Accessory
Advantages
+1 HP to every member of the regiment
Drawbacks
+2 Gold Cost
+1 Mineral Cost
Requirements
Enchanter
Research - 750
Rose Earrings
Accessory
Advantages
+2 MP to every member of the regiment
Drawbacks
+1 Gold Cost
+1 Mineral Cost
Requirements
Enchanter
Research - 450
Scarab Necklace
Accessory
Advantages
Allows casters to use their Kingdom's magic stores to cast spells.
Drawbacks
+10 Gold Cost
+5 Mineral Cost
Requirements
Enchanter
Research - 1000
Tribal Necklace
Accessory
Advantages
+1 Regiment attack power against great beasts
Drawbacks
+2 Gold Cost
Requirements
Beast Pit
Research - 1000
Archer Bracers
Accessory
Advantages
+1 Regiment Ranged Attack
Drawbacks
+1 Mineral Cost
+1 Gold Cost
Requirements
Archery Range
Research - 500
Winged Boots
Accessory
Advantages
+1 Regiment Movement Speed
Drawbacks
+3 Gold Cost
Requirements
Enchanter
Research - 850
Spell Component Belt
Accessory
Advantages
+10% spell damage
Drawbacks
+3 Gold Cost
Requirements
Mage's Shop
Research - 450
Ammunition
Accessory
Advantages
+20 Pellets/Arrows or 10 Cannonballs
Drawbacks
+2 Gold Cost
+1 Timber Cost
+1 Mineral Cost
Requirements
Archery Range (Pellets/Arrows) or Workshop (Cannonballs)
Research - 200
Torch
Accessory
Advantages
Removes night fighting penalties.
Drawbacks
+1 Timber Cost
Requirements
None
Research - None
Musical Instruments
Accessory
Advantages
+1 Morale on a 3 square radius around the wielder
Drawbacks
Requires a free off hand.
+2 Gold Cost
Requirements
Plaza
Research - None
LT - Technologies