Wiki:
Page name: Lemirian Tactics [Logged in view] [RSS]
2011-05-20 00:24:41
Last author: Duredhel
Owner: None
# of watchers: 17
D20: 3
Bookmark and Share

Lemirian Tactics



<img900*0:stuff/aj/48479/1305851056.jpg>





TURN 19!


4220






The Catfolk Clans (Yellow)
The Damned (Grey)
Skarrad (Purple)
Scauro (Green)
Telsana (Light Blue)
Orrick (Dark Green)
Ki'ariros (Orange)
Sif'eksi (Turquoise)
Nerva (Red)
Caessen (Blue)




Sections -



LT - Races


The Peoples in the World.


LT - Regions


Lands to conquer.


LT - Doctrines


Training for your armies


LT - Economy


Fund your empire.


LT - City Managing


Lead your people


LT - Magic


Bending reality to one's will


LT - Technologies


Equipment for your armies.


LT - Battlegrounds


Test your mettle




Username (or number or email):

Password:

2011-05-13 [Veltzeh]: By the way, what's the distance between places like Newdon and Serena? Or Kisaki and Deepwood?

2011-05-13 [Duredhel]: They're adjacent :3.

2011-05-19 [Roma]: -cough-

2011-05-19 [Duredhel]: Finals >,<... but ok ok, I'll start with this. We'll pretend we're starting a new turn.
Tekkon and Lep, if you're out there, please let me know if you'd like to continue with this. I'm dropping Majikseb cuz he's gone.

2011-05-20 [Lepellier]: I'm alive. And sure, I'm up to continue. I will let you know I won't be around much this weekend to post, but I'm in.

2011-05-20 [Veltzeh]: So should I update everyone's resources and stuff right now or will we start by announcing our buildings and stuff?

2011-05-20 [Duredhel]: Resources and stuff come first :>

2011-05-20 [Veltzeh]: Okay, I'll make a mock-up update of my own stuff first, then you check it and if it's right, I'll update the other ones. Is that good?

2011-05-20 [Duredhel]: Sounds good :>

2011-05-20 [Veltzeh]: Okay, I forgot to stuff taxes there. Is this order correct?

Turn change, at the start of turn:
1) Resource shipments arrive, resources are produced, population changes.
2) Resource changes take place (taxes, upkeep (food and money)).
3) Units and agents who finish training will become available.

2011-05-20 [Duredhel]: Yush :O

2011-05-20 [Veltzeh]: No wait, still more. :D
Does upkeep (food) change between steps 1 and 2 because there are more people?

2011-05-20 [Duredhel]: Nah, upkeep is done at the very end of the previous turn. So the new people don't consume food the turn they.. uhm.. "arrive"

2011-05-20 [Veltzeh]: But new people pay taxes. XD

2011-05-20 [Duredhel]: Ah, I had not counted on it.... maybe new people don't pay taxes either? >,>

2011-05-20 [Veltzeh]: Yup. This looks pretty good now:

Turn change, at the start of turn:
1) Resource shipments arrive, resources (food, timber, minerals) are produced, money is taxed.
2) Upkeep (food, payment money).
3) Population changes.
4) Units and agents who finish training will become available.

2011-05-20 [Veltzeh]: I put the religion conversion with the population change. But now I wonder how to determine how many people convert from certain religions. Like in Mount Mist, the conversion was 22 percentage units and three religions lost 4 percentage units and one lost 10. So yeah, why did one lose 10 and the others 4?

2011-05-31 [Veltzeh]: Proood.

2011-07-30 [Stephen]: I r confused. ;-;
Pretty picture, lots of colors. :D

2011-07-30 [Mortified Penguin]: I know, right? I like the map, but they keep deleting my comments when I post here... :(

2011-07-30 [Stephen]: That's not very nice of them! D:

Number of comments: 197
Older comments: (Last 200) 9 8 7 6 5 4 3 2 1 .0.

Show these comments on your site

Elftown - Wiki, forums, community and friendship.