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Name | Race | Class | Level | Size | Gender | Alignment |
Lok | Half-Elf | Cleric | 1 | Medium | Male | Neutral Good |
Ability | Base | Misc | Total | Modifier | AC | Touch | Flat footed | HP |
Str | 16 | - | 16 | +3 | 16=10+(4 Armor)+(1 Dex)+(1 Shield) | 11 | 15 | 10 |
Dex | 12 | - | 12 | +1 | ||||
Con | 14 | - | 14 | +2 | Speed | Grapple | Initiative | BAB |
Int | 12 | - | 12 | +1 | 30 (20 armored) | +3 | +1 | +0 |
Wis | 18 | - | 18 | +4 | ||||
Cha | 12 | - | 12 | +1 |
Fortitude | Reflex | Will | Cond. Modifier | Flaw | Turn Undead |
+4 | +1 | +6 | +2 save against enchantments | Inattentive (-4 Listen, Spot) | 3+(1 Cha)+(4 feat)=8 per day |
Weapon | Attack | Damage | Crit | Type | Ammo |
Morningstar | +3 | 1d8+3 | ×2 | Bludgeoning and Piercing | N/A |
Language | Feats | Race/Class Features |
Common | Honest (+1 Diplomacy, -1 Bluff, Sense Motive) | Turn/Rebuke Undead |
Elven | Extra Turning | Low-light Vision |
Abyssal | Armor Proficiency (Light, Medium, Heavy) | Elven Blood |
Shield Proficiency | Immune to Sleep Spells | |
Simple Weapon Prof. | ||
Deity | Domains | Benefit |
Pelor | Good | Cast good spells at +1 caster level |
Sun | Once per day, greater turn undead; If undead would be turned, it's destroyed instead. |
Spells | |
Spell Level | Spells Per Day |
0 | 3 |
1 | 2 (+1 domain) |
Spell Level | Available Spells | Domain Spells |
0 | Create Water | |
0 | Cure Minor Wounds | |
0 | Detect Magic | |
0 | Detect Poison | |
0 | Guidance | |
0 | Inflict Minor Wounds | |
0 | Light | |
0 | Mending | |
0 | Purify Food and Drink | |
0 | Read Magic | |
0 | Resistance | |
0 | Virtue | |
1 | Bane | Endure Elements (Sun) |
1 | Bless | Protection From Evil (Good) |
1 | Bless Water | |
1 | Cause Fear | |
1 | Command | |
1 | Comprehend Languages | |
1 | Cure Light Wounds | |
1 | Curse Water | |
1 | Death Watch | |
1 | Detect Chaos/Evil/Goo | |
1 | Detect Undead | |
1 | Divine Favor | |
1 | Doom | |
1 | Endure Elements | |
1 | Entropic Shield | |
1 | Hide From Undead | |
1 | Inflict Light Wounds | |
1 | Magic Stone | |
1 | Magic Weapon | |
1 | Obscuring Mist | |
1 | Protection from Chaos/Evil/Goo | |
1 | Remove Fear | |
1 | Sanctuary | |
1 | Shield of Faith | |
1 | Summon Monster I | |
Skill | Total | Ability Mod. | Ranks | Misc. |
Appraise | 1 | 1 | ||
Balance | 1 | 1 | ||
Bluff | 0 | 1 | -1 <Honest> | |
Climb | 3 | 3 | ||
Concentration | 6 | 2 | 4 | |
Craft | 1 | 1 | ||
Diplomacy | 8 | 1 | 4 | +2 <Half-Elf> +1 <Honest> |
Disguise | 1 | 1 | ||
Escape Artist | 1 | 1 | ||
Gather Information | 3 | 1 | +2 <Half-Elf> | |
Heal | 4 | 4 | ||
Hide | 1 | 1 | ||
Intimidate | 1 | 1 | ||
Jump | 3 | 3 | ||
Knowledge Religion | 5 | 1 | 4 | |
Listen | 1 | 4 | -4 <Inattentive> +1 <Half-Elf> | |
Move Silently | 1 | 1 | ||
Perform | 1 | 1 | ||
Ride | 1 | 1 | ||
Search | 2 | 1 | +1 <Half-Elf> | |
Sense Motive | 3 | 4 | -1 <Honest> | |
Spot | 1 | 4 | -4 <Inattentive> +1 <Half-Elf> | |
Survival | 4 | 4 | ||
Swim | 3 | 3 | ||
Use Rope | 1 | 1 | ||
2012-02-06 [Lord Josmar]: Also, you don't have his HP posted. Or any spells.
2012-02-06 [Lord Josmar]: Also, Pelor doesn't have the War or Destruction domain.
2012-02-06 [Avaz]: First off, I was using Redblade (http://home.re
About will score: Yeah, I think I just typo'd that one. +6 sounds about right. Will change it.
About the skills: For racial bonuses to GI, Dip, Search, Listen and Spot: It listed them under Ranks instead of Misc bonuses. I only have three skills I took ranks in. Concentration, Diplomacy, and Kn. Religion. 4 ranks in each. With the racial bonuses, that's why you see Diplomacy at 6. And the others are clearly accounted for. Also, the Honest trait would make Diplomacy be 8 total.
I just realized I didn't math up the trait and flaw calculations. Listen should be 1. Spot would be like -3 I think.
Hmm, I think I'll change the columns to reflect the difference between actual ranks taken, and the bonuses or penalties that apply in separate columns.
HP is listed on the second line, right after Flat Footed. HP is 10.
About Pelor: Who has those domains, then?
About Spells: When I was making the character, Redblade showed me all the spells available. It didn't let me pick them. But I believe it displayed the number of spells available per day. Would you like me to lay it out the same way?
2012-02-06 [Lord Josmar]: Lolz. Redblade sounds poopy. Yea, the racial bonus doesnt go in with the ranks, because ranks are from skillpoints and are used to determine whether or not you can take certain feats or prestige classes.
I didnt see any Deity that had both of those except, maybe, Hector, but he is Lawful Neutral and Im not sure if you can be his cleric being Neutral Good.
Yea, I will need to know how many spells you can cast and what spells you have. I think Clerics can pick any spell from their spell list to cast as long as they meet the alignment requirement.
Also, I see the HP now...I feel stupid for missing it, lol.
2012-02-06 [Avaz]: Darn it. It looks like I will have to change the god AND the domain(s). I'll look into this a bit more.
I just got 16 pages of work handed to me that I need to go through first. But when I'm done, I'll come back and revise this guy.
2012-02-06 [Lord Josmar]: Thats ok. I can do more research later. I have a demi gods and deities book on disk...everyth
2012-02-06 [Avaz]: Okay, hopefully that should do it. I took the proper Pelorian domains, swapped out the weapon, bought proper starting armor, and filled out the spells and skills lists.
If there's anything else you need, let me know. When it's all done, I'll copy the whole thing to the main Heroes page.
2012-02-06 [Lord Josmar]: Good, no more Hide on a Cleric, lolz. I will check all this again once I get the books transferred.
2012-02-08 [Avaz]: Okay, let me know when I can transfer it to the other page.
2012-02-11 [Lord Josmar]: If your Str bonus is three and your BAB is +0 how his your Attack bonus for the morning star a +4? Same with the damage bonus.
2012-02-11 [Lord Josmar]: Also I think your AC is off. the Scale armor only gets a +4 with your +1 for Dex should make it a 15.
2012-02-11 [Avaz]: The Str bonus... err. I dunno how that got there. I think maybe I just goofed when copying the stats over. Originally the damage bonus was +4 because he was wielding the weapon two-handed. But when I adjusted it for the new equipment layout, I forgot to scale it back.
For the AC thing, you'll see I have a shield. That's the extra +1 AC to make it 16. It also prevents me from holding the weapon two-handed anymore, but that's okay.
2012-02-11 [Lord Josmar]: Ah, I feel stupid now, lol. I forgot you had a shield
2012-02-11 [Lord Josmar]: It looks like you've got the rest of it all good. If I see anything else after you copy it I will mention it, but will do the changes for you.
2012-02-11 [Avaz]: I may be getting my editions confused. Does the Str bonus apply to attack as well as damage? In this case +3 to both? If so, the rest of the sheet should be done and I'll copy it over.
2012-02-11 [Avaz]: Also, I added a place for Turn Undead attempts. It's fine for now, but I gain a level, I'm not sure how to note that once I get 5 ranks in Knowledge Religion, I get a +2 bonus on turning checks. (PHB page 33)
2012-02-11 [Lord Josmar]: You get your Str modifier added to light and one handed weapons while you add 1 and a half times your modifier if you are using two hands or a two handed weapon. That will probably just be put into a misc section where you would add up your turn check thingies.
2012-02-12 [Lord Josmar]: Well that will vary depending on your day and what not. I think it would be better if you just wrote it down personally or made a note of it in the comments or what not
2012-02-12 [Avaz]: Okay, I thought it would have been nice to keep track of it on the sheet itself, but I can do it personally too. If there's no other changes, I will copypasta to the main page.
I also discovered that my Turn amount wasn't including the extra turns from the feat, so I included that too.
2012-02-13 [Lord Josmar]: Looks good to me. Go ahead and add him.
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