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AC:PP Walkthrough [Exported view]
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2006-08-19 02:27:05
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Armored Core (1): Project Phantasm
<Your objective is to raid the underground city compound, "Amber
Crown". It is imperative that you successfully accomplish this goal.
This is a very straightforward request but one that is shrouded in
mystery. Prepare yourself, as another skirmish is about to begin.>
Why should you use this FAQ?
+To beat missions your first time through
+Tips to beat all 49 arena opponents
+What the arena equips
+To get ALL the hidden parts
+To see a checklist of all the parts
+To see ALL the parts
What isn't in this guide?
-Controls
-Over view of the game itself
-Advanced tactics section
-Perfect English, although I only speak it.
NOTE! This guide is no where next to done yet!
Table of Contents (Put a "~" in front of what ever you put in the find,
to Find hold in "control" and press F) Don't worry, there is sub tables
when you get there.
-Intro
-Walk Through
-Arena
-Enemies
-Shop/Checklist
-Parts
-Ending (<- Part on Plus)
-Credits
-Copyright
Version history
3.0 Did all of the arena
2.0 Did all the missions and enemies
1.0 Did 5 missions and the shop/checklist/parts section.
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~Intro...
This is a walkthrough for Armored Core 1 Project Phantasm.
I wrote this guide for mainly helping with the harder missions.
If you need to know controls, open that thing called an instruction
manual.
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~Walk Through...
(Put a "~" in front of what ever you put in the find, to Find hold in
"control" and press F) Read the Intro and the beginning of this part.
(Since this is actually small enough to do, I will list the missions in
a tree in which you can take them.
Search and Destroy
[]
[]
[]
Infiltrate Amber Base
[]
[]
[]
Rescue the Allies
[]
[]
[]
Raid the Laboratory
[]
[]
[][][][][][][][][][][][][][][][][][][][][]
[] []
[] []
Disrupt Military Units The Underground Maze
[] []
[] []
[][][][][][][][][][][][][][][][][][][][][]
[]
[]
Disrupt Shipping Lanes
[]
[]
[]
Capture the VIP
[]
[]
[]
Protect the VIP
[]
[]
[][][][][][][][][][][][][][][][][][][][][]
[] []
[] []
Destroy Receiving Base Destroy the Detachment
[] []
[] []
[][][][][][][][][][][][][][][][][][][][][]
[]
[]
Destroy Main Facility
[]
[]
[]
Confrontation
[]
[]
[][][][][][][][][][][][][][][][][][][][][]
[] []
[] []
Intercept Enemy Units Destroy Secret Base
[] []
[] []
[][][][][][][][][][][][][][][][][][][][][]
[]
[]
Search the Facility
[]
[]
[]
The Final Battle
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In this part I will tell you several things. First off, the mission
briefings and rewards. Then I will tell you strait forward how to beat
it. If it is a hard mission I will give you a set up for it. Then I
will list the hidden parts for that mission and a set if needed for it.
One more important thing. You may notice I use certain parts a lot.
Those are just my choices most of the time. If you are better with
Quads, go for it. Oh yeah, if you can't get some of the parts I
mention, just use crappier ones.
Want some tips?
-Always save before every mission.
-Use energy weapons at first so you can get a lot of credits.
-Missiles & Grenades are a great way to run your money into a hole.
-Read my guide and get lots of sleep.
-Even with a perfect setup, you still need to have some talent.
-If you have trouble with regular enemies, look at the enemy section.
-If you load up your AC1 data, you will be off to a good start.
-USE a laser blade for ALL mission your first time through. I assume
you have the heaviest blade you can carry and that you have one in the
first place.
(Stars in dictate difficulty in levels.)
I will list here the list of missions I took in order. These will be
the easy ones most likely.
This is the path I took. (Look at the walkthrough for that level) I
will write this part as IF you DID NOT load up data. Why? Chances are,
are that if you loaded up from the first one, you will have no trouble
with the games missions. I am also assuming you do not fight in the
arena (but you can, as it will make the game much easier.)
First off, learn the basics of the game, because this game doesn't give
you a training round to begin. Any ways, I sold off my legs, generator,
booster, and all my weapons except for the laser blade. I bought the
LN-1001 legs, GBG-10000 gen, B-T2 boosters, and the WG-MG500 machine
gun. You should have 65600 left over, I would buy maybe another weapon
if you like (or change the arm weapon to an energy one) and either
upgrade other parts or buy optional parts. Ok take the mission. You
should get about 50000 Credits from this mission if you kill as much
stuff as possible. Now after this mission you should have enough money
to buy more stuff, so have a field day... buy optional parts if you
don't need anything else but the next mission you will need rockets (or
you should take them to try them out.) Since this game is pretty strait
forward, you pick your own choice :)
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~Search and Destroy *
Requester: Unknown
Advanced: 0
Upon Success: 33000
Briefing:
"Before actual employment, we would like to gauge your true power.
Destroy all opposing forces."
"Target any troops you see defending the materials dump. Destroy all
opposition. You will have THREE MINUTES."
"If possible, destroy the materials dump as well. Do not worry, we will
provide an additional reward depending on your skills."
Walkthrough:
This mission takes place out doors and the main point of it is to just
destroy as much stuff as possible and kill all the enemies. This
mission can be taken two ways, just killing the enemies or going out of
your way and destroying as much as possible.
The mission starts with you landing on a rock, you can see most of the
boxes and trains that you should kill from here, any ways, drop down
and start the game off. Any ways, kill the first white MT, they are not
that hard, but can stun the hell out of you, now have some fun and kill
some supplies. Jump ahead and kill the tank in the wide open area, then
turn left (to the west). Now there is two more tanks out there, and
those are the last two enemies you have to kill. So if you want the
most out of this mission save those for until the clock gets down to
about 30 seconds.
Hidden Parts: None
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~Infiltrate Amber Base ***
Requester: Unknown
Advanced: 0
Upon Success: 32000
Briefing:
"Raid the underground city, AMBER CROWN. It should be easy to pass the
entrance, although take note there is a security system."
"In order to bypass entrance security, simply destroy the four energy
generators located outside."
"The entrance gate to access the city is secured by computer. Destroy
the underground condensers then go inside."
"Once we confirm a successful raid, we will provide further
instructions. Good luck."
Walkthrough:
This mission takes place out doors then moves inside of a lab type
area. I would take rockets and/or some type of long range weapon like a
sniper rifle or laser rifle. I took the 50 shot mid rockets and the WG-
XC4 plasma rifle (The WG-XFwPPk is a better choice, but at this point
and time, you can't afford it without killing your AC)
Any ways, once you start, take out the large guns with you long range
weapon. If you bought a long range FCS, you can pick these off pretty
easily. Any ways, it takes four shots each to kill them if you use the
weapon I did. After you kill them, head down closer and equip the
rockets. Shoot all the generators and destroy them all, don't use your
blade since it will damage you. They take a rocket each. Any ways, head
inside the structure and hit the switch and wait till the elevator
reaches the bottom.
Once you are down, you should be hearing the same radio message over
and over again... "Trespassers detected! Get rid of them immediately!"
Run down and kill the crawling MT, use what ever weapon you like. Now
open the down and watch the pretty pink things fly up. No these enemies
will be seen all though out this game, so get used to them, any ways,
they take two hits with that weapon (WG-XC4) so shoot them. Now look to
the north wall and hit the switch.
Once you hit this switch the elevator will go down. You need the
elevator to open the door at the end of the shaft so don't forget about
hitting the switch. Now on this trip, you will have to take out gun
batteries and more of those pink flying MTs. Just stay on the elevator
and snipe them all with you plasma rifle. Once you are at the bottom,
open the door and follow the hallway to the end. Kill the two crawling
MTs and shoot the vent in the floor at the end of the hallway. Once you
are down in it, blow up the blue shielding and then the generators.
You really don't need the rockets for this mission, but it makes great
back up.
Hidden Parts: None
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~Rescue the Allies ***
Requester: Unknown
Advanced: 0
Upon Success: 35000
Briefing:
"Conduct a rescue operation. Your target will be brought through AMBER
CROWN at Loop Line Angle Junction. Save the target at all costs."
"The enemy convoy consists of three vehicles and a couple of MT guard
tanks. Destroy the convoy, but save the transport that contains our
target."
"We will take care of things after that. Good Luck."
Walkthrough:
This mission takes place in a rock canyon with a highway. This missions
is only hard because the explain the mission so badly in the briefings,
any ways...
Right from the beginning, kill all but the middle transport. You should
take out all the Blue MTs as you can see. Now just protect the middle
transport until you reach the end. Or just kill all the MTs.
Once you get to the end, you will see your new best friend.
Hidden Parts: None
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~Raid the Laboratory ******
Requester: Unknown
Advanced: 0
Upon Success: 34000
Briefing:
"We have located the area where the prisoner is being held. We request
that you plan on a rescue mission."
"The prisoner we must rescue is being held in an enemy laboratory."
"Destroy the power supply and then take advantage of the ensuing
confusion to rescue the prisoner."
"After completing the rescue, heard for the upper section of the lab
and escape in the lightweight plane we have stashed there."
Walkthrough:
This mission take place in a lab, so don't equip missiles, but I would
equip a strong weapon that can take out an AC...
Start by going in the little door. Now follow all the two elevators
down. Now open the door and kill the MT, if you kept the same weapon I
recommended for the previous mission, it will kill it in one shot. Any
ways, proceed down the hall. Now take the west door when you come to a
choice of three doors. Now kill all the MTs that get in the way too.
Now when you get to the next big room prepare yourself.
The next room contains a one-on-one fight with Stinger, that same ass
that killed your transport in the mission before this one. He has this
triple laser rifle type weapon and a dual blade coming out of a shield
like part. All you have to do is shoot him :P
Any ways, head out in right behind where you re-appear after the cut
scene. Take north when you get to the first choice then take a west
when you approach another. Now once you get to the end of this hallway,
you must kill some generators in a room. Stand back because they
explode.
Now head out and take the elevator down. Now enter the next room
killing both MTs and take a right. Keep going, killing all the MTs
along the way until you see a ramp going up. Go up it. Keep going
through different hallways until you are in a glassed area in the
middle of a room, keep heading up. If you followed the directions
right, you should be going up an elevator in the next area. Now keep
following the right way until you see a cut scene.
In this area must save your prisoner, kill the Battle rigs. Now follow
her through the hallways and take the elevator up. Once it begins, you
will now have one minute to finish the mission. Once you are up top, go
through the door and jump in the plane, you can ignore the MTs.
Hidden Parts: None
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~Disrupt Military Units **
Requester: Sumika
Advanced: 0
Upon Success: 33000
Briefing:
"We would like you to disrupt the DOOMSDAY ORGANIZATION'S military
exercises."
"We have been informed that the Organization has been using these
exercises to collect data for PROJECT PHANTASMA. Destroy all opposing
forces."
Walkthrough:
Ok this mission takes place in a wide open field type area. You also
get Sumika as a consort (Actually you are her consort) but she really
doesn't do anything, nor can she die.
You should need help in this mission, just kill everything. If you need
help, refer to the enemies section.
Hidden Parts: None
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~The Underground Maze ***
Requester: Sumika
Advanced: 0
Upon Success: 32000
Briefing:
"We would like you to locate and destroy all of the DOOMSDAY
ORGANIZATION'S research materials."
"It has been discovered that these research materials are concealed in
an extensive underground maze complex."
"Infiltrate the deepest section of this maze and destroy all
materials."
Walkthrough:
This mission takes place in a dungeon like maze. I would take a head
with good mapping.
Any ways, head strait once you begin. Now keep going until you have to
turn North. Well turn and you will be in another hallway. Now there
should be two rooms on the east wall with a box in them, destroy the
box. You should be picking off these MTs as you need also. Now keep
going north until you see a third room. Look to the opposite side of it
and you will see a camouflaged door.
Keep going strait and ignore all these enemies except for the one
turret right in the middle. If you keep going forward you should reach
a door, enter it and take out these MTs as fast as possible since they
can really kill you fast! Once you are out of that room keep going
strait then turn south and follow the path. You should come to a
downward ramp if you are on the right choice.
When you are down the ramp take a left and you should see a door, well
once you hit this door keep moving forward, kill if you want to. The
last room forward as a big pay off of containers and will end the
mission.
Hidden Parts: None
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~Disrupt Shipping Lanes ****
Requester: Sumika
Advanced: 0
Upon Success: 36000
Briefing:
"We want you to disrupt "PROJECT PHANTASMA" related shipping lines.
Although we do not have many details on the project, we should not
ignore it's (its) existence."
"The targets are the ENEMY TRANSPORT VEHICLES. Note that the Rampart
bridge is located in front of the military zone."
"Before they cross the bridge, destroy all ENEMY TRANSPORTS. If even
one of them gets through, the mission will be considered a failure."
"We have established a surveillance operation before the bridge at
points A, B, and C. we will keep you updated, so listen for details."
Walkthrough:
This mission takes place in a mountain valley with a bunch of high
ways. The main idea is to jump to 3 different points and kill all the
cars. Take a light weight with you on this one, I will only assume you
do. You also should take a head with a mapping function (like the HD-
06-RADAR)
Ok, first off head to north but hit select. Locate the left hand tunnel
and follow the path there. Now kill the 3 cars, they can take some
punishment. Now once you are done with these, jump over the cliff in
the middle and head to the right side (This cliff is bigger and higher
than you think...). Any ways, dispose of four more in this area. Once
you do this, the mission is over...
Hidden Parts: None
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~Capture the VIP *******
Requester: Sumika
Advanced: 0
Upon Success: 40000
Briefing:
"We have been informed that a high ranking official will be visiting
the DOOMSDAY ORGANIZATION weapon test facility in SE AMBER CROWN. Run
interference and capture him."
"The weapon testing area is secured with both anti-aerial radar and
anti-tank land mines. Beware of these deterrents - they can prematurely
end the mission."
"We will divide into two groups. You should head north from the
riverside, cross two bridges, then head west."
"When the battle begins, choppers will not be able to approach the
testing plant. Ignore the enemies and keep going."
Walkthrough:
This is a very hard mission, not because of skill but because it is a
stealth mission. It takes place in forest area, and it is best you take
a pair of quad legs.
Well begin like they tell you and head north. Follow the river to the
right. Once you lock on to some enemies (tanks) wait till they go by,
as I'm not sure they can end the mission, so play it safe. Any ways, go
past the two bridges. Once you see the second bridge, stand on it and
go west. You might need to take out a tanky or two and some choppers.
Now keep following the path until you see some "Caution" (yellow and
black) designs on the ground.
She will tell you to wait for the chopper... so wait. Now once you get
back into action, the stealth aspect has been lifted. Now kill the
three white MTs and the Helicopter. This will end the mission and you
will see the ONLY human in Armored Core in full person.
Hidden Parts: None
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~Protect the VIP ****
Requester: Sumika
Advanced: 0
Upon Success: 41000
Briefing:
"We have decided to transfer our prisoner to an abandoned factory
located in the slums of AMBER CLOWN."
"The DOOMSDAY ORGANIZATION is also seriously investigating this matter,
so we would like you to guard the prisoner on the way to the factory."
Walkthrough:
This mission takes place in an in closed area. There isn't much I can
say about a strategy here, but kill everything. A good idea is to stay
on the top level with you back against the wall. Try and kill the
Spider MTs before anything, as they kill really fast.
Once you are done with all the regular enemies, Stinger will come
again. He is at the same old power and is easy to kill at this point.
The VIP you are protecting can either take a lot of damage or can't
really die in the first place... either way, I never had him die.
Hidden Parts: None
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~Destroy Receiving Base *****
Requester: Sumika
Advanced: 0
Upon Success: 31000
Briefing:
"in order to occupy the AMBER CROWN "Rectenna" facility, the DOOMSDAY
ORGANIZATION has deployed a detachment."
"The purpose of this facility is to convert electric power to
microwaves to be used by their satellite system. If they occupy this
facility, we have a problem."
"Defeat all opposing forces. By the way, any underground condensers
that are destroyed will be deducted from your pay."
"The microwaves can be strong in certain areas above the antenna, so be
careful."
Walkthrough:
This mission takes place in two places.
The first area is outside... You first must kill a couple enemies. You
have to kill two flying MTs and a couple helicopters. Do what ever you
want, just don't touch the antennas. Once you are done with these
enemies head northeast.
Now once you are down the bottom, you must take out security MTs and
try not to kill any generators. They aren't that hard, just watch what
you shot...
I would avoid this mission your first time through because you probably
will not make a good profit.
Hidden Parts: None
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~Destroy the Detachment ****
Requester: Sumika
Advanced: 0
Upon Success: 32000
Briefing:
"We need you to completely destroy the DOOMSDAY ORGANIZATION
detachment"
"The detachment has been seen gathering in the downtown area of AMBER
CROWN."
"Their intent is currently unknown, but it's a perfect opportunity for
us. We're hoping that if the detachment is destroyed, Project Phantasma
will fall through."
Walkthrough:
This mission takes place in an underground city and is a common destroy
mission. If you just take a lot of ammo you can stand back the whole
time.
The battle starts off with you and Sumika fighting 3 blue MTs, just
kill them. You also need to kill the three cars there too.
The next wave is three of those Quad MTs... these can be dangerous if
you don't take care.
Once you are done with those, have more fun with four more blue Acs.
Hidden Parts: None
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~Destroy Main Facility ********
Requester: Sumika
Advanced: 0
Upon Success: 35000
Briefing:
"We request that you begin an assault on the DOOMSDAY ORGANIZATION'S
HQ."
"We have recently heard that they are near completion on a new weapons
system code-named "PROJECT PHANTASMA"."
"Before the project is on-line, sneak into the main office and extract
detailed data about the project from their computer system."
"The target is located in the lower room of the office complex. On your
way, destroy all obstructions as you see fit."
"This will be an extended mission, so prepare your AC ammunition stores
accordingly."
Walkthrough:
This is one of the longest missions in Armored Core history. First off,
I am using this set up, you can use what ever you want, but this will
get you by on your first try... This AC is over kill for ammo and such.
Head HD-ONE (For mapping)
Core XCH-01 (For DEF)
Arms AN-863-B (For DEF)
Legs MOS18 (For DEF)
Booster ---
FCS COMDEX-G0 (or is you prefer a wide and shallow)
Generator GBG-10000 (Doesn't matter)
Back Unit R WC-CN35 (Good strong weapon for one part)
Back Unit L WR-M70 (Lots of ammo)
Arm Unit R WG-AR1000 (Ditto)
Arm Unit L LS-3303 (In case you actually ran out)
Op Parts SP-S/SCR, SP-E/SCR (DEF)
You can use better parts, if you got the cash. Any ways... (PS I'm
assuming you are using this AC)
Strat by heading down the shaft. Now keep going until you reach an
elevator, go down it. There should be two MTs in this room, get used to
killing them since they are every where. Keep heading forward, it is
one track. When you go a little farther, there should be turrets all on
the ceilings, try and stay in the door way and pick as many off as
possible, keep going none the less. You can ignore the Mts that are
lower than you are.
Now once you reach the second part of the level you will see another
elevator, but this one is different. Any ways, hit the switch on it and
go down it. Ignore the MT on the bottom, once again. Any ways, once you
are in the hallways, there is multiple MTs and Turrets, kill them has
you see them but here is where to go. Keep going forward from the
elevator then turn right when you can't go any farther. Now keep going
strait until you are forces to turn again, then go all the way to the
end and turn again.
This room is a kill house, after you open the door, Sumika, that
useless consort, will appear. Once she is doing her thing, you have to
kill several Strong MTs in that little room. They drop from the top and
look like the Core you should be using. Any ways, use that chain gun
you have on your back for the best results.
Once you are done, you will get all your ammo back. Now you must head
out to the beginning of the level... Have fun getting back as more MTs
have respawn.
Once you get to the beginning, that place starts to get bombed, so you
must kill 3 Acs. Don't worry, they are easy and are on a MT's scale.
Hidden Parts: None
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~Confrontation *****
Requester: Sumika
Advanced: 0
Upon Success: 50000
Briefing:
"We have determined that STINGER is behind the new PHANTASMA weapons
system. He has been seen hiding with some remaining DOOMSDAY
ORGANIZATION officials in The North Highland."
"We're not sure what the purpose of Project Phantasms is, but in the
hands of Stinger, we are all in extreme danger."
"Completely destroy all aspects of the PROJECT PHANTASMA operation."
Walkthrough:
This mission takes place in a snowy area. Make sure you take at least
one strong weapon and a laser blade.
You start the mission by seeing three aerial combat MTs appear. You
must kill them, just don't get sloppy because they are really hard to
see. Now once they are out of the way, you must hunt down a couple more
enemies. You should first notice the mammoth Mts, you should just blade
these to death, then take out the tank mortars.
After you kill all the Mts, The new Stinger will come out. He is wide
and a big target, you should miss him. All you really have to do is
watch out for his vertical missiles and shot back. He can take much
damage either and is fun to try and blade to death.
Hidden Parts: None
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Intercept Enemy Units ***
Requester: Sumika
Advanced: 0
Upon Success: 33000
Briefing:
"THIS IS AM URGENT MESSAGE. THE DOOMSDAY ORGANIZATION HAS DISCOVERED
THE LOCATION OR OUR BASE. THEY WILL BE ARRIVING QUICKLY."
"YOU MUST ASSIST US. DESTROY ALL REMNANTS OF THE ORGANIZATION."
Walkthrough:
This mission takes place around a castle and is a protect mission. But
don't worry, the actually castle can not be hurt. If you take a long
range weapon, this mission will easier.
You start off with just 4 white MTs. If you took a long range weapon,
they shouldn't even touch you at all.
Then more enemies come, now it is time for the pink umbrellas. Now keep
killing them and even more should come. With this next flow, about 5
blue Mts should come now. Just mop them up.
This mission shouldn't be hard, even if you just stand in the corner.
Hidden Parts: None
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Destroy Secret Base
Requester: Sumika
Advanced: 0
Upon Success: 34000
Briefing:
"We have discovered a secret base abandoned by the DOOMSDAY
ORGANIZATION. It can be found on the east side of AMBER CROWN. Destroy
the base completely."
"Research materials and pertaining to PROJECT PHANTASMA have probably
been left behind in the base."
"Destroy the base, and all evidence of PHANTASMA along with it."
"Locate the self-destruct device in the deepest area of the base, them
set the countdown timer."
"You will then have TWO MINUTES to escape."
Walkthrough:
This mission takes place in side a lab. You will need speed for this
level, I would HIGHLY suggest using a light weight.
You start outside, look closely at the mountain in front of you. Keep
sidestepping to the right to see an opening. Go in.
Once inside kill these MTs and hit the switch on the elevator. Once you
are off the elevator, take note of the big thing in the middle of the
room. Now head to the south side a look back at it, go in the door. On
your way to this door, don't bother killing any enemies as they keep
respawning.
Now once you are in this little room, hit the switch on the elevator
and go down. This will take awhile... any ways, once you are down, keep
going strait down the hallway. Once the cut scene is over hit circle to
place the bomb then head out. For elevators, fly up them, don't just
wait, it's not that hard to do.
Hidden Parts: None
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Search the Facility ******
Requester: Sumika
Advanced: 0
Upon Success: 45000
Briefing:
"Information has been gathered on the whereabouts of the PHANTASMA
PROJECT. It can be located in the subway area of AMBER CROWN."
"I assume STINGER is planning on seizing the operation as well, so be
on the lookout."
"Locate your target immediately and destroy it before STINGER arrives."
Walkthrough:
This mission takes place what looks like a dead city. Any ways, take
your favorite strong weapon and a weapon with some ammo. The idea of
this level is to open a couple doors then hop in a crater and follow a
shaft to the end and kill Stinger... again.
Start by heading down the tunnel you can see right from the beginning.
You can also just ignore all the enemies on the surface. Now go down it
to the end and hit the switch, this will open a set of bars that you
will need to past for later, now you have to hit two more of them, so
head back out.
Go to the northwestern corner of the map and find two more tunnels, do
the same things in these tunnels that you did in the last. Now head
back to that huge crater in the beginning of the level.
Once you are in it, just kill all the Core Mts and gun batteries that
get in the way. When you get to the end of the tunnel and see some
rocks turn and look to the right. You should see a door. Now keep
going.
In this large room you will have to fight Stinger again, back in his
weak AC. If you got this far, this shouldn't be too hard for you. Once
he is done with follow him where he went and the mission ends.
Hidden Parts: None
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~The Final Battle ********
Requester: Phantasma
Advanced: 0
Upon Success: -----
Briefing:
"THIS IS NOT A REQUEST! I HAVE BECOME PHANTASMA! I WILL DESTROY
EVERYTHING!"
"YOU HAVE BEEN A NUISANCE, BUT I WILL INVITE YOU TO THE PARTY. COME TO
THE BUILDING KNOW AS ABYSS."
Walkthrough:
If there was one level in armored core that looked like it didn't
belong, this would be it. It looks like a rave party...
Any ways, this missions is VERY easy for the final battle. Remember
that Yellow version of Stinger you killed? Well this one is a Red
version. He is the same except for two parts... one, he has tons more
AP. The second, is a new move... he surrounds himself in energy and
blasts it every where. Well if you stop, you DIE. Try not to use energy
weapons on him. I would use the strongest generator you can get with
low drain boosters and rockets. He is actually easy to kill with
rockets, no joking. The best choice for legs in this mission would be
the LN-2KZ-SP in my opinion. Trust me, he's not hard. A pack of 70
rockets will put him out by itself.
If you really need help on this mission, take the 100 shot cannon arms.
They will kill him with just one batch and have more than enough to
spare, so go wild with it.
Hidden Parts: None
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
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#######==####==####==###==#####========####==###===####==####==#######
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[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Arena
(Put a "~" in front of what ever you put in the find, to Find hold in
"control" and press F)
-Danger/Wasp
-Luke/Evader
-Roach/Dragon Fly
-Thorn/Black Rose
-Snake/Broken Heart
-Killer Rabbit/Hopper
-Salamander/Back Fire
-Gear Crusher/Anti-Tank
-Neptune/Pisces
-Shaman/Desert Wind
-Hilda/Trick or Treat
-Icarus/Super Nova
-Artillery/Mine Layer
-Slugger/Grand Slam
-Nobody/Slash Goat
-Gunner/Diamond Arm
-Striker/Attack Hawk
-Leader Leader/Grim Reaper
-Spike/SMJ
-Brutus/Back Stab
-Jester/Majesty
-Roughneck/Dual Terror
-Darwin/Evolution
-Executioner/Hell Bent
-Death Master/B.H.I.
-Eagle/Speared Star
-Fire Crest/Glorious
-Sundown/Spider
-Eliminator/Swordsman
-Bruiser/Changer
-Burn/Flamer
-Sadistic/Scorpion Ver 1.0
-Gepard/Panzer IV
-Dill/Pickle
-Slick/Triple Hunter
-Psychotic/ Scorpion Ver 2.0
-Seeker/Mobile Hunter
-Panther/Panzer V
-Rabid/Green Dog
-Demise/ Scorpion Ver 3.0
-Tiger/Panzer VI
-Lord Slayer/Red Dragon
-Entity/ Scorpion Ver 4.0
-Shadow/Dark Knight
-Rave/Panzer VII
-Tiamat/Steel Dragon
-Dark Rider/Pale Horse
-Milicona/ Scorpion Ver 5.0
-Necron/Black Dragon
The arena is a place were you can fight in to get money, and most
importantly, parts. The arena has started with this game and is a fight
to the death, sort of. Although I am giving you really easy ways to
kill these Acs, I would rather you experiment with different weapons.
Please note that the parts may not be correct, as a friend of mine did
that part.
Here are some tips for overall fighting in the arena.
-Don't be afraid to get close and out turn your enemy
-If you use top strat too much, don't be afraid to run and dodge
-There is no use cost in the arena, so use all those costly parts
-If one arena doesn't work, try another (I assume you are in the Zahm
Desert Base, as that is the most well rounded area, in my opinion)
-Again, stars mean difficulty (Based on rank)
-If one of my set ups don't work, make one up!
-You should try new weapons; machine guns are just cheap in the
beginning so I tend to love them
I am writing this as if you are staying away from missions and as if
you didn't load up your data. Well keep in mind that this is the AC I
am using to make things easier... if the parts I use don't appeal to
you, then change the AC around, I will keep you updated on what I am
using. I sold off my head, legs, generator, boosters, FCS, all my
weapons (except for the blade), and the Radar. I bought the HD-ZERO
(Head) LN-1001 (legs) GBG-10000 (gen) TRYX-QUAD (FCS) B-T2 (boosters)
and WG-MG500 (Machine gun) My Ac looks like this...
Head HD-ZERO (Cheapest head with Radar, but get a better on later)
Core XCA-00
Arms AN-201
Legs LN-1001 (Average legs)
Booster B-T2 (Booster that lets you fly around the longest)
FCS TRYX-QUAD (Not sure why...)
Generator GBG-10000 (Lets you recharge the fastest)
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500 (Good weapon that will kill enemies by itself)
Arm Unit L LS-2001
You should have about 5900 left so start a fight with the first guy.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Danger/Wasp
Rank 49 **
Bio: Always at the bottom, he pilots that standard AC with no upgrades
to speak of.
Head HD-GRY-NX
Core XCA-00
Arms AN-201
Legs LN-1001-PX-0
Booster B-P320
FCS COMDEX-C7
Generator GPS-VVA
Back Unit R RXA-01WE
Back Unit L ---
Arm Unit R WG-RF35
Arm Unit L LS-2001
Why is he a 2 starter if he is the first guy? Well for some reason he
is harder than the first 20 or so people In my opinion, why? Because he
actually has a laser blade that can kill while most of the other people
have one weapon that sucks. Any ways, with that machine gun you have,
you should be able to just stand there and kill him without any effort.
Reward: 6000 Credits
I would us this money and switch the head to something better. This is
what my Ac looks like now.
Head HD-2002 (I just prefer it rather than the HD-ZERO)
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-2001
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Luke/Evader
Rank 48 *
Bio: Good at high speed battles, his AC is equipped with a large
missile battery.
Head HD-ONE
Core XCH-01
Arms AW-30/3
Legs LFH-X3
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
Nice, a quad with just missile arms... the hardest part of this fight
will be not missing him. Any ways, if you do run out of ammo or just
want to have fun, practice with you blade. I don't think he can kill
you so practice aiming as well. By the way, it should take you about
200 shots.
Reward: 7000 Credits and the GBX-TL generator. I would sell the
generator first off. Then sell off you blade and by the final one in
the shop. My Ac looks like this.
Head HD-2002
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Roach/Dragon Fly
Rank 47 **
Bio: Piloting his light, well armored AC, he is expected to move
through the ranks quickly.
Head HD-08-DISH
Core XCA-00
Arms AW-XC5500
Legs LF-205-SF
Booster B-P320
FCS TRYX-BOXER
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
He can actually kill you but he runs out of energy really quick and
will not shoot for some time. If you have a hard time with him, you
need to work with you killing speed and aggressiveness.
Reward: You get 8000 Credits. I saved my money for now.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Thorn/Black Rose
Rank 46 *
Bio: Believing that luck is controllable, he could be right - he has
not lost in a long while.
Head HD-08-DISH
Core XCL-01
Arms AN-201
Legs LN-501
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MGA1
Arm Unit L ---
Machine gun Vs Machine gun, only yours is stronger. This match will
teach you the essence of a damage race. If you choose to take heavy
armor, he can't kill you.
Reward: 9000 Credits. I just bought the SP-S/SCR Optional part. I'm not
going into lighter weight parts as of yet, but Optional parts will
always help you.
My AC looks like this and I have 8700 Credits left over.
Head HD-2002
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
SP-S/SCR
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Snake/Broken Heart
Rank 45 ***
Bio: Piloting a well-armored AC, he is expected to make progress with
this practical choice.
Head HD-REDEYE
Core XCH-01
Arms AN-863-B
Legs LB-4401
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-AR1000
Arm Unit L ---
This AC could beat you, if it aimed the right way, but it doesn't even
use his machine gun like one... more like a rifle. Any ways, if you are
using the set up I gave, you might not be able to kill him, if you miss
a lot... any ways, this is a great time to use your blade as well,
since he hardly ever boosts and stays on the ground with his slow ass
AC.
Reward: 10000 Credits. I would save this money for now.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Killer Rabbit/Hopper
Rank 44 **
Bio: The pilot is still learning his AC, thus he's ranked near the
bottom of the ladder.
Head HD-01-SRVT
Core XCL-01
Arms AN-101
Legs LN-1001
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L ---
This AC is easy if you stay really close to him. If you are farther
away, then you might fall victim to a lose because of a even damage
race, but if you are close, he will have a hard time turning.
Reward: 12000 Credits and the WC-SPGUN slug gun. Sell the slug gun,
this will be a big pay off. I bought the SP-ABS, SP-CND-K, and the SP-
E/SCR optional parts. They all fit perfectly in your core.
My AC looks like this.
Head HD-2002
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
SP-ABS, SP-CND-K, SP-S/SCR, SP-E/SCR
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Salamander/Back Fire
Rank 43 ***
Bio: Piloting the AC known as the "Back Fire," he is well equipped and
expected to make progress.
Head HD-06-RADAR
Core XCA-00
Arms AW-MG25/2
Legs LB-1000-P
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
In this fight you should try something different. Be a wuss. Go on, run
away when he shots at you. Why? He only has 400 machine gun shots then
is totally out of ammo. If you didn't learn how to boost yet, learn how
to, or else you WILL die. If you need more help, I suggest a tank, but
that's no fun...
Reward: 14000 Credits. I would save the money for an expensive
weapon...
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Gear Crusher/Anti-Tank
Rank 42 *
Bio: He belongs to the group known as the "Anti-tank Committee." They
have reached their goal.
Head HD-X1487
Core XCH-01
Arms AW-30/3
Legs LC-HTP-AAA
Booster ---
FCS TRYX-QUAD
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
Very easy to kill. He is a tank Ac with weapon arms... Which means not
only is he slow, his defense also is weak for a tank... If you die by
him, just quit the game, NOW!
Reward: 15000 Credits. I would save this cash. You should have 60100 if
you followed me this far.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Neptune/Pisces
Rank 41 *
Bio: He controls a well-balanced AC with good mobility and a sniper
rifle.
Head HD-01-SRVT
Core SCL-01
Arms AN-K1
Legs LB-4400
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-MGA1
Arm Unit L LS-2001
I love the big ass errors they have in the test... he has no sniper
rifle :P Any ways, this is the latest Machine gunner... and easy one,
if you got this far, this should just be a speed bump.
Reward: 18000 Credits. I would save this money also.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Shaman/Desert Wind
Rank 40 *
Bio: With an extremely unbalanced AC (heavy armor an a sniper rifle) he
stays near the bottom.
Head HD-ONE
Core XCA-00
Arms ANKS-1A46J
Legs LN-3001
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-RF/5
Arm Unit L ---
I want you to learn a new way to blade. Dash towards this slow bastard
and keep hitting circle while you hold in left or right. This will give
you a faster recovering time and make this fight last a lot shorter.
Reward: 19000 Credits. I still kept this money.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Hilda/Trick or Treat
Rank 39 *
Bio: Piloting a typical low rank machine, weapons are always hard to
come by at this level.
Head HD-X1487
Core XCA-00
Arms AN-25
Legs LF-205-SF
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L WM-S60/4
Arm Unit R ---
Arm Unit L ---
WoW! A quad with JUST small missiles. If you die, again, turn off the
system and bash you head off this game disc.
Reward: 20000 Credits. I am still saving up...
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Icarus/Super Nova
Rank 38 **
Bio: A musician in his hometown, his AC is equipped only light-weight
weapons.
Head HD-GRY-NX
Core XCH-01
Arms AN-3001
Legs LC-UK160
Booster ---
FCS TRYX-QUAD
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-HG512
Arm Unit L ---
This AC can stun the hell out of you. To counter this, don't get hit by
hit. Just boost as close as possible to him then walk around him
shooting him. Blade him if he gets a little too close to you. You might
take a lot of damage, but it will pay off.
Reward: 21000 Credits and two M118-TP ammo containers. BIG PAYOFF. Each
ammo thingy sells for about 10000! Sell them both off and buy the WM-
SMSS24 and sell your FCS and pick up the FBMB-18X. You AC should look
like this if you followed my design.
Head HD-2002
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS FBMB-18X
Generator GBG-10000
Back Unit R WM-SMSS24
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
SP-ABS, SP-CND-K, SP-S/SCR, SP-E/SCR
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Artillery/Mine Layer
Rank 37 **
Bio: Known only as thee Mine Layer, he annoys others by dropping mines
around the arena.
Head HD-06-RADAR
Core XCL-01
Arms AW-MG25/2
Legs LFH-X3
Booster B-P320
FCS TRYX-QUAD
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
Do the same thing here you did for Back Fire, dodge him. Only this
time, test out your new missiles. Watch how insane they lock and how
much damage they do if they all land. Any ways, you shouldn't need
help.
Reward: 22500 Credits.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Slugger/Grand Slam
Rank 36 ****
Bio: The Home Run King is back in his hometown, he controls a gattling-
gun equipped AC.
Head HD-ZERO
Core XCH-01
Arms AW-GT2000
Legs LN-1001
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
This is probably the first guy that can actually kill you. Any ways,
try and stay out of his tiny ass lock box and it will be all good. If
he is too much for you, try hiding behind buildings (remember, we are
in the desert base) using those Vertical missiles...
Reward: 23000 Credits. I bought the HD-ONE... your AC should look like
this. Now your AC should look mid weight sexy.
Head HD-ONE
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS FBMB-18X
Generator GBG-10000
Back Unit R WM-SMSS24
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
SP-ABS, SP-CND-K, SP-S/SCR, SP-E/SCR
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Nobody/Slash Goat
Rank 35 ****
Bio: New to the competition, his uncanny fighting style has him making
rapid progress to the top.
Head HD-2002
Core XCA-00
Arms AN-K1
Legs LC-HTP-AAA
Booster ---
FCS TRYX-QUAD
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-B2120
Arm Unit L ---
He's just like Icarus, only hey will murder you if you try that thing
with him... Well try and just get to where he can't lock on to you as
hey is actually hard to blade with out boosting...
Reward: 24000 Credits. Until now, I am not changing this AC, so unless
I give a special set up, then revert to this AC. I'm trying to keep it
mid weight and very average, which is very good.
Head HD-ONE
Core XCA-00
Arms AN-201
Legs LN-1001
Booster B-T2
FCS FBMB-18X
Generator GBG-10000
Back Unit R WM-SMSS24
Back Unit L ---
Arm Unit R WG-MG500
Arm Unit L LS-3303
SP-ABS, SP-CND-K, SP-S/SCR, SP-E/SCR
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Gunner/Diamond Arm
Rank 34 *
Bio: With a typical AC for the bottom of the ladder, his vehicle is
believed to have a rifle or two.
Head HD-X1487
Core XCL-01
Arms AN-25
Legs LB-4303
Booster B-P320
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R WG-RF35
Arm Unit L ---
You shouldn't need any help. With just the starting rifle and NO blade,
he's not even any where close to the starting AC. Do what you did
before, and kill him.
Reward: 25000 Credits.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Striker/Attack Hawk
Rank 33 *
Bio: He is well suited for high speed battles and has multiple chain
guns to suit his purpose.
Head HD-ZERO
Core XCA-00
Arms AW-GT2000
Legs LF-DEX-1
Booster B-P320
FCS TRYX-QUAD
Generator GRD-RXD
Back Unit R WC-CN35
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
He just has a single chain gun. Not only does it almost lack the damage
to actually kill you, but it is very inaccurate.
Reward: 26000 Credits.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Leader Leader/Grim Reaper
Rank 32
Bio: Even though strapped for cash, he maintains an AC with extremely
powerful armor.
Head HD-X1487
Core XCL-01
Arms AN-101
Legs LC-UK160
Booster ---
FCS COMDEX-C7
Generator GRD-RX6
Back Unit R ---
Back Unit L WR-S100
Arm Unit R ---
Arm Unit L ---
He does get stars, it's no mistake. He is just so easy, you can't see
them :) This is with out a doubt the easiest AC in the game and the
second easiest in the whole series (The tank with a flame thrower in
MOA is first...) You shouldn't even get hit ONCE.
Reward: 28000 Credits.
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~Spike/SMJ
Rank 31 *
Bio: His AC is equipped with all types of machine guns and I quite
durable for its lightweight.
Head HD-REDEYE
Core XCH-01
Arms AW-MG25/2
Legs LC-MOS18
Booster ---
FCS TRYX-QUAD
Generator GRD-RX6
Back Unit R ---
Back Unit L ---
Arm Unit R ---
Arm Unit L ---
This is the same type of match as all the other Machine gun armed Acs.
But he is even easier since he is on a tank... Just mop the floor with
him...
Reward: 30000 Credits and the HD-6780 Head.
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~Brutus/Back Stab
Rank 30 ******
Bio: With long range sensors, his strong suit is the long distance
fight.
Head HD-2002
Core XCA-00
Arms AN-K1
Legs LN-1001-PX-0
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R RZ-A0
Back Unit L WM-S40/2
Arm Unit R WG-RF/5
Arm Unit L LS-200G
YAY! This is the actually first guy they purposely didn't make suck.
First off, if you don't know how to boost yet, welcome to your first
lose :) Ok, he is weak and can't really do too much damage in a short
period of time. His missiles are piss ass weak and so is his rifle.
Also, he will shoot even if you are behind things sometimes... So he
shouldn't be too hard.
Reward: 32000 Credits.
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~Jester/Majesty
Rank 29 *****
Bio: Extremely mobile, the "Jester" attempts to scare off his opponents
before they begin.
Head HD-X1487
Core XCL-01
Arms AW-MG25/2
Legs LN-501
Booster B-T2
FCS COMDEX-G8
Generator GRD-RX7
Back Unit R WM-S40/2
Back Unit L WC-XP4000
Arm Unit R ---
Arm Unit L ---
This guy would be a lot harder, since he is the first machine gun arm
guy that can aim, boost, and has back up weapons... but he has a weapon
that makes him kneel... Once you see him shot a pulse, that means he is
kneeling so use your strongest weapons and try and blade him as much as
possible.
Reward: 33000 Credits.
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~Roughneck/Dual Terror
Rank 28 ****
Bio: With high-class gattling-guns, his AC has great offensive strengh
for its lightweight class.
Head HD-REDEYE
Core XCL-01
Arms AW-GT2000
Legs LN-501
Booster B-T001
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WM-S40/2
Back Unit L WC-LN350
Arm Unit R ---
Arm Unit L ---
Well you should know the basics of the gattling gun already. But only
now you are fighting a fast light weight that can catch up with you.
Try to fly very far away and high so he has to take constant crack
shots at you. This way he is easier to dodge and you don't get hit with
75% to 100% of the hits.
Reward: 34000 Credits.
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~Darwin/Evolution
Rank 27 ****
Bio: Although his AC is of average quality, his long-range guns assure
there won't be a close battle.
Head HD-08-DISH
Core XCH-01
Arms AW-FR120
Legs LC-MOS18
Booster ---
FCS TRXY-QUAD
Generator GRD-RX7
Back Unit R WM-PS-2
Back Unit L WC-GN230
Arm Unit R ---
Arm Unit L ---
This is your first grenade launcher user... You should practice just
trying to dodge them for a while, it will help you out later. Any ways,
start out with you missiles (almost all of which should hit) once you
see him with a grenade, fly up high. When you are in mid air (falling
down) you should see three missiles coming down from the sky. Hold in
either sidestep button to sway them (Sidestep in the way he is least
face). Now once you are on the ground close to him, safe from all the
grenades, try to lightly boost and turn with him, you will find out how
easy it is to take on any tank. Now pay attention when he tries to turn
the other way, he may try and trick you...
Reward: 36000 Credits.
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~Executioner/Hell Bent
Rank 26 ***
Bio: Although piloting an average AC at best, he is known simply as the
"Executioner."
Head HD-X1487
Core XCA-00
Arms AW-RF120
Legs LN-1001B
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WC-01QL
Back Unit L WC-CN35
Arm Unit R ---
Arm Unit L ---
For this fight, you should take him at mid range. Don't try and go
close or far, but try to stay at a average mid range. Any ways, his
cannons are slow, so you can dodge them at this range greatly. What to
do is to keep hopping/skipping/boosting in vertical circles and he
should never hit you. He also uses a weapon in which he needs to kneel.
Reward: 38000 Credits.
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~Death Master/B.H.I.
Rank 25 ***
Bio: Known as he "Death Master," he is at odds his arch rival The
Executioner.
Head HD-2002
Core XCL-01
Arms AN-K1
Legs LN-501
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WC-01QL
Back Unit L WR-M70
Arm Unit R WG-XP2000
Arm Unit L LS-3303
Don't let the first five seconds scare you, once he is out of juice for
that pulse rifle, he will either use that in weak bursts, kneel, or use
inaccurate rockets.
Reward: 40000 Credits and the WG-PB26 Arm Grenade Launcher.
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~Eagle/Speared Star
Rank 24 **
Bio: Using a heavily armored AC, his presence can be felt from a long
distance.
Head HD-REDEYE
Core XCH-01
Arms AN-863-B
Legs LN-SSVR
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WM-S40/2
Back Unit L WC-ST120
Arm Unit R WG-XP2000
Arm Unit L LS-2001
This AC may take a while to take down if you keep the same set up...
but if you change to the WG-XFwPPk you will be able to kill him a lot
quicker and ammo will not be an issue. Other than that, treat him like
a slower Death Master. He is also a fan of kneeling like an idiot...
Reward: 41000 Credits.
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~Fire Crest/Glorious
Rank 23 **
Bio: Not great at short-range combat, he prefers to use rockets and
missiles.
Head HD-2002
Core XCL-01
Arms AW-S60/2
Legs LB-4303
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WC-ST120
Back Unit L WR-M70
Arm Unit R ---
Arm Unit L ---
Although he is the first arena opponent to boast a decent flying
ability, he is weak. He arms missiles are inaccurate, so are his
rockets, and he has to kneel for the sluggy. Any ways, have fun flying
around and practice aim either up when he's in the air and down when
you are in the air.
Reward: 420000 Credits.
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~Sundown/Spider
Rank 22 *******
Bio: Considered to be an average pilot, he controls his flashy AC with
confidence.
Head HD-06-RADAR
Core XCA-00
Arms AW-MG25/2
Legs LFH-X5X
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WM-P4001
Back Unit L WC-XC8000
Arm Unit R ---
Arm Unit L ---
This is the hardest guy so far. The enemy AI is great with linear
plasma cannons and they are deadly accurate with them. Once he uses
this cannon, try and get above him, because not only can't he fly and
use it, but he won't even be able to hit you at this angle. The dual
missiles he uses aren't that hard to shake off, but when he switches to
his machine guns arms, run away like always. But here's is how you take
down quads... you want to fly and shoot at them, because they are a
much bigger target this way and you will rarely miss them.
Reward: 44000 Credits.
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~Eliminator/Swordsman
Rank 21 ******
Bio: Eliminating his enemies with a sword is what he does best.
Head HD-D-9066
Core XCA-00
Arms AN-D-7001
Legs LN-D-8000R
Booster B-T2
FCS TRYX-QUAD
Generator GRD-RX7
Back Unit R WR-S50
Back Unit L WC-CN35
Arm Unit R WG-HG512
Arm Unit L LS-200G
His handgun is annoying, there is no reason to get mad. Any ways, try
and stay at a long range than him (you may need to change a FCS). His
rockets aren't anything to worry about and when he uses his chain gun,
DO NOT try and blade him. He will not only start using his hand gun,
but may follow up with a blade of his own. If you are still having
trouble, use a tank AC and hide behind buildings, maybe buy a second
set of vertical missiles too.
Reward: 46000 Credits.
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~Bruiser/Changer
Rank 20 ********
Bio: "The Bruiser," as he is known, is very aggressive and prefers to
attack his victims from the front.
Head HD-X1487
Core XCH-01
Arms AW-XC65
Legs LBJS-2B45A
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WC-LN350
Back Unit L WR-L24
Arm Unit R ---
Arm Unit L ---
He used to be the hardest guy for me to fight... Any ways, he is the
first PLUS pilot you are up against (Read the end of this guide to
figure out what it is, and all the rest of the arena used it too). Any
ways, you MUST use the cover of the desert base or you will die. His
weapon arms are strong as all hell. Any ways, try and dodge them till
he is stressing his energy, then launch vertical missiles. Since he
won't be dodging that well due to a lack of energy, he is one of the
easiest to hit with vertical missiles... He is also very over weight
too, as are some of the next opponents.
Reward: 47000 Credits.
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~Burn/Flamer
Rank 19 ******
Bio: Pilot if an ominous looking AC, he has a well balanced machine at
his command.
Head HD-D-9066
Core XCH-01
Arms AW-XC65
Legs LNKS-1B46J
Booster B-T001
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WM-L201
Back Unit L WR-M70
Arm Unit R ---
Arm Unit L ---
He is almost the same as the last opponent, except he is slower. Any
ways, he is even easier to run away from because of this and easier to
hit with a vertical missile. His missiles are strong, so try what ever
you can to avoid them.
Reward: 49000 Credits.
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~Sadistic/Scorpion Ver 1.0
Rank 18 ********
Bio: Low man on the Scorpion team, his ability is more than average
within the arena.
Head HD-ZERO
Core XCL-01
Arms AN-3001
Legs LFH-X5X
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WC-XC8000
Back Unit L WM-X201
Arm Unit R WG-B2120
Arm Unit L LS-99-MOONLIGHT
DO NOT HARD LAND EVER WHEN YOU SEE THE LS-99-MOONLIGHT BEING USED. You
will probably get about half your AP chopped off because of it by a
wave (a PLUS ability). Any ways, he does have a very big weakness, he
can't aim for crap. Just stay at longer range (use a longer range
weapon and FCS if you need more help). At long range he will miss with
almost all of his laser cannon, his bazooka will too if you keen in
dodging. Only his missiles should peg you. If you step in close range,
his bazooka and moonlight will surely rape you to pieces.
Reward: 51000 Credits and the AW-DC/2 Grenade launcher weapon arms.
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~Gepard/Panzer IV
Rank 17 ****
Bio: Member of the AC tech Research Center, he uses an AC with a
multitude of weapons.
Head HD-X1487
Core XCH-01
Arms AW-RF105
Legs LC-HTP-AAA
Booster ---
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WC-GN230
Back Unit L WC-GN230
Arm Unit R ---
Arm Unit L ---
This tank can be taken down in two ways. Either do what I told you to
do with all the other tanks, and hug them in close. Or you can buy the
AW-XC65 or the WG-XFwPPk and just snipe him out. Use all the energy
weapon upgrades and you will win in a damage race. You may have to buy
a new core to fit all these in (The XCL-01 might be a good choice)
Reward: 52000 Credits.
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~Dill/Pickle
Rank 16 *********
Bio: Piloting a speedy and energy-efficient AC, he battles for the
sheer fun of it.
Head HD-D-9066
Core XCH-01
Arms AN-D-7001
Legs LN-D-8000R
Booster B-P320
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WR-L24
Back Unit L WC-CN35
Arm Unit R WG-1-KARASAWA
Arm Unit L LS-99-MOONLIGHT
See his arm weapon? That think is dangerous. From the beginning of this
fight, back off a bit until he runs out of juice. Now attack him head
on (Again, you may need a strong non-machine gun try weapon, a bazooka
for some reason would be good). Doing this will make him use either one
of his other inaccurate weapons and keep him flustered. Getting him in
this state will make him strain his crappy ass boosters and he will
mostly likely never change to that Karasawa again.
Reward: 54000 Credits.
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~Slick/Triple Hunter
Rank 15 ******
Bio: Brother of Seeker, he controls the hover AC "Triple Hunter."
Head HD-ONE
Core XCH-01
Arms AW-XC65
Legs LC-HTP-AAA
Booster ---
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WX-S800-GF
Back Unit L WX-S800-GF
Arm Unit R ---
Arm Unit L ---
Use the same strat as I mention for Gepard/Panzer IV, only he will be
harder. If you don't get to him quick enough, he will eat you down. But
once you start blading him, he will usually just take it all until he
is dead. If you try the long range approach, dodge those missiles at
all cost.
Reward: 56000 Credits.
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~Psychotic/ Scorpion Ver 2.0
Rank 14 ******
Bio: Fourth in command of team Scorpion, his teammates know their
ranking is because of him.
Head GD-08-DISH
Core XCH-01
Arms AW-XC65
Legs LF-DEX-1
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WX-S800/2
Back Unit L WX-S800/2
Arm Unit R ---
Arm Unit L ---
It's not like you haven't seen this set up in a while... Any ways, do
the same thing that got you this far with dealing with this type of AC.
His missiles can easily be sidestep/dashed. Remember, take to the sky
to hit him more and try and circle him while lightly boosting in the
air. Oh and if he gets you low on AP, hide behind a building and launch
all your vertical missiles.
Reward: 62000 Credits.
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~Seeker/Mobile Hunter
Rank 13 ***
Bio: Brother of Slick, he pilots one of the most difficult ACs, the
"Mobile Hunter."
Head HD-X1487
Core XCL-01
Arms AW-FR105
Legs LB-4304
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R XCS-9900
Back Unit L XCS-9900
Arm Unit R ---
Arm Unit L ---
True his missiles will kill you a lot, but this AC is way to freaking
easy up close. He will constantly jump up and fly... then hard land. If
you keep him jumping he won't even fire back I found, he is easy.
Reward: 70000 Credits.
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~Panther/Panzer V
Rank 12 *
Bio: A member of AC Tech Research Center, his future is considered a
profitable one.
Head HD-REDEYE
Core XCA-00
Arms AW-RF120
Legs LC-MOS4545
Booster ---
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WR-L24
Back Unit L WC-10QL
Arm Unit R ---
Arm Unit L ---
For where this guy is ranked, he is easy as all hell. Not only his he
using the slowest legs in the game, he is also at piss poor defense.
Reward: 75000 Credits.
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~Rabid/Green Dog
Rank 11 **
Bio: Well known for his piloting of the difficult AC "Green Dog," he
is obviously a top-gunner.
Head HD-2002
Core XCL-01
Arms AW-MG25/2
Legs LB-1000-P
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WC-01QL
Back Unit L WM-X201
Arm Unit R ---
Arm Unit L ---
If you beat Seeker/Mobile Hunter the way I mentioned above, try that to
him. He's even easier using this method.
Reward: 81000 Credits.
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~Demise/ Scorpion Ver 3.0
Rank 10 ****
Bio: The third in command of team Scorpion, he is expected to perform
remarkably in future battles.
Head HD-06-RADAR
Core XCA-00
Arms AW-RF120
Legs LF-DE-1
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WC-01QL
Back Unit L WC-GN230
Arm Unit R ---
Arm Unit L ---
I honestly kept sidestepping/boosting in one direction and he didn't
touch me once... chances are you won't have too much trouble on him.
Reward: 90000 Credits and the RZ-Fw2 Radar.
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~Tiger/Panzer VI
Rank 9 **
Bio: As a member of the AC Tech Research Center, he is currently
challenging the team leader, Rave.
Head HD-06-RADAR
Core XCA-00
Arms ANKS-1A46J
Legs LC-MOS4545
Booster ---
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R XCS-9900
Back Unit L XCS-9900
Arm Unit R WG-B2180
Arm Unit L LS-99-MOONLIGHT
I would seriously recommend a tank-killing weapon like the WG-XFwPPk or
an energy weapon. He has high shell defense. Any ways he shouldn't be
hard if you stick close to him. He should only get off one or two set
of missiles and maybe hit you once or twice with his bazooka, but once
you are on his sides he won't touch you again (unless you slip up...).
Reward: 100000 Credits.
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~Lord Slayer/Red Dragon
Rank 8 ******
Bio: Another of Necron's kin, he is always in direct competition with
his sworn nemesis, Tiamat.
Head HD-X1487
Core XCL-01
Arms AN-25
Legs LN-SSVT
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R RZ-A0
Back Unit L WC-ST120
Arm Unit R WG-XC4
Arm Unit L LS-99-MOONLIGHT
Just treat him like any other Karasawa or heavy energy weapon user.
Only he uses the smallest one. His slug gun cause you to bounce back,
but it is weak and slow to reload. He isn't all that hard if you got
this far.
Reward: 120000 Credits.
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~Entity/ Scorpion Ver 4.0
Rank 7 ********
Bio: Second in command of the Scorpion team, he set his sight to become
top dog in the team and arena alike.
Head HD-REDEYE
Core XCH-01
Arms AN-863-B
Legs LFH-X5X
Booster B-T2
FCS TRYX-QUAD
Generator GBG-10000
Back Unit R WR-L24
Back Unit L WC-CN35
Arm Unit R WG-XC4
Arm Unit L LS-99-MOONLIGHT