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2013-04-28 [Earoluim]: ...
2013-04-29 [twitchboy]: pick your three skills
2013-04-29 [Earoluim]: Hayabusa, triple doom, staccato, question though, why dont I just get one for each of the four classes I have, just curious.
2013-04-29 [Earoluim]: and why aren't the skills on a level up tree? I know it is loose based, but...
2013-04-29 [twitchboy]: because as you level you will get to pick more skills, that's the downfall of an adept for each level the only get one skill point. To start you get one skill for each subclass, then one skill point to spend on a new skill. the other GM and i have been discussing that however it is quite hard to judge what the difference should be for a level one skill and a level two skill especially in a nontangable text based rp without using hit and dice roll systems akin to D&D
2013-04-29 [Earoluim]: Hoe is it hard, that comment makes no sense, in even a nontangeable state, the skils for each class are listed by level, no matter how loosely based, and the adept rogues weekness is not in the skill points, it is in the over all stats, their individual classes will never be as strong as original counter parts, but its the combination that makes that character unique. Just to point out I chose two level three attacks and a level one according to your chart. But anyway.
2013-04-29 [twitchboy]: X/ those are not levels they are individual skills all at level 1
2013-04-29 [Earoluim]: you know what, just forget what I said.
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