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Lemirian Air Elemental [Exported view]
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2006-07-26 03:48:25
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Air Elemental
Info - Air elementals are the least resistant of all elementals, they are barely clumps of gas held together loosely by magical power. This incorporeality
, however, makes them extremely fast. They are also able to fire parts of their own body and use them as arrows to attack from afar. They're extreme speed, flying and ranged capabilities make them fearsome raiders and good for hit and run attacks. What's more, they have some very destructive spells in their arsenal, as they are also accomplished spellcasters.
Appearance - Air elementals look like mini whirlwinds that at times, ressemble a humanoid shape. On the move, they look like a massing of clouds and gusts of air, many times, when standing still, they are almost invisible. When entering an evil aeromancer's lair, many adventurers always throw dirt or sand into the air first, in hopes of locating any air elementals on sentry duty.
Areas - Air elementals are not native to Lemire
Air Elemental
Level - 10
Equipment -
Wind Arrow (3 Atk, -2 Def, 5 Rng, Deals Yellow Element Damage)
Stats
HP - 16
MP - 48
Str - 3
Con - 3
Mag - 12
Int - 5
Dex - 12
Car - 5
Skills – Lightning Speed, Multiple Shot, Lv 1 Yellow Magic, Lv 2 Yellow Magic, Lightning Strike.
Spells
Lv 1 - Wind Slash, Sonic Blast, Wind Blow, Screech
Lv 2 - Lightning Bolt, Accelerate
Special Skills
Elemental - An elemental is immune to magic of its element, but takes double damage to magic of an opposed element.
Lightning Shield - Air elementals have a lightning shield permanently on them, which deals d6 yellow magic damage to whoever attacks them and grants 25% more defense power.
Wind Wall - Air elementals have a permanent wind wall around them, which makes them immune to non-magical ranged attacks.
Flying - Air Elementals are able to fly.
XP award - 2000
Back to the Lemirian Elementals
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