Grauel
Info - Grauel's are strange and horrid creature's that are created sometimes when several ghosts are bound to the same place and died the same death. They are beings of rage and pain, and they are uncontrollable even by advanced necromancers. Grauel's loose all sentience and search only to inflict pain and suffering.
Appearance - A Grauel looks like a deformed ghastly mass in which one can appreciate the different ghosts that were abosrbed by the Grauel from time to time.
Areas - Ghosts can be found anywhere as long as there is enough magic to keep them active.
Grauel
Level - 5
Equipment -
Death hands (10 Atk)(Ghost Weapon)
Death Halo (5 Def)
Stats -
HP - 30
MP - 0
Str - 10
Con - 10
Int - 1
Mag - 10
Dex - 5
Cha - 1
Skills – Dark Aura, Death Touch, Drain Mana, Minor Cold Resistance, Cause Fear.
Special Skills
Bound - Ghosts are bound to an item, place or even creature, the ghosts can move from where their binding is, but they loose power so they cannot affect anything in the material plane anymore.
Ethereal - Ghosts are ethereal beings, they can only be hurt by magic or other Ethereal creatures.
Nether - Being Nether-beings, if a ghost is touched by a living being, this being must make a constitution roll or take d4 death damage.
Floating - Grauel's hover lightly over ground, making them immune to any spell or effect that would hamper a walking creature.
Undead - Ghosts take damage from healing spells.
XP award - 960
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Lemirian Incorporeal Undead