Serpens
Info - Gigantic Vipers that live in the darkes jungles of Lemire, due to their large size, Serpens are night hunters, since the shadows allow them to cloak themselves better at night. Serpens can both constrict and poison their preys, and have been known to take down small Komodos.
Appearance - Imagine a viper... now imagine a viper whose head is the size of your chest...there you go, serpens.
Areas - Serpens can be found only in Sai'thareze and the deepes parts of the Fell Woods.
Small Serpens
Level - 5
Equipment -
Bite (5 Atk, 2 Dex)
Natural Armor (4 Def)
Stats
HP - 26
MP - 4
Str - 8
Con - 8
Int - 2
Mag - 5
Dex - 8
Car - 3
Skills – Cause Fear, Lightning Speed, Stealth Attack, Track.
Special Skills –
Air Sense - A serpens's tongue can sense vibrations in the air, allowing it to detect the location of its enemies even if the serpens is blind.
Poison - If a character is bitten by a serpens, he must do a constitution roll against the venom or be poisoned, if poisoned, a char looses d4 str immediately and takes 1 HP damage every turn.
Constrict - A serpens can attempt a raw attack roll against a character in order to constric him. To avoid being constricted, a char must dodge, not block. If constricted, a the character will gain + 2 attack against the serpens, but will take d4 damage every turn and won't be able to move from the spot.
XP award - 960
Medium Serpens
Level - 8
Equipment -
Bite (6 Atk, 2 Dex)
Natural Armor (5 Def)
Stats
HP - 38
MP - 4
Str - 8
Con - 9
Int - 2
Mag - 5
Dex - 10
Car - 3
Skills – Cause Fear, Lightning Speed, Stealth Attack, Track, Absolute Vision.
Special Skills –
Air Sense - A serpens's tongue can sense vibrations in the air, allowing it to detect the location of its enemies even if the serpens is blind.
Poison - If a character is bitten by a serpens, he must do a constitution roll against the venom or be poisoned, if poisoned, a char looses d4 str immediately and takes 1 HP damage every turn.
Constrict - A serpens can attempt a raw attack roll against a character in order to constric him. To avoid being constricted, a char must dodge, not block. If constricted, a the character will gain + 2 attack against the serpens, but will take d6 damage every turn and won't be able to move from the spot.
XP award - 1440
Large Serpens
Level - 12
Equipment -
Bite (8 Atk, 3 Dex)
Natural Armor (6 Def)
Stats
HP - 58
MP - 4
Str - 10
Con - 10
Int - 2
Mag - 5
Dex - 11
Car - 3
Skills – Cause Fear, Lightning Speed, Stealth Attack, Track, Absolute Vision, Crippling Strike.
Special Skills –
Air Sense - A serpens's tongue can sense vibrations in the air, allowing it to detect the location of its enemies even if the serpens is blind.
Poison - If a character is bitten by a serpens, he must do a constitution roll against the venom or be poisoned, if poisoned, a char looses d4 str immediately and takes 1 HP damage every turn.
Constrict - A serpens can attempt a raw attack roll against a character in order to constric him. To avoid being constricted, a char must dodge, not block. If constricted, a the character will gain + 2 attack against the serpens, but will take d8 damage every turn and won't be able to move from the spot.
XP award - 2310
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Lemirian Reptiles