Aboard The Argo
Argo Characters
In order to take part in Aboard The Argo, you will need to fill in a character sheet (below) and submit it to [CuteCommander] for checking. They will then message you, and if your character doesn't need any revision then it will be added to the list of characters on this page.
Player Name: Your Elftown name
Character Name: The name of your in-game character
Age: Your character's age
Role on The Argo: Their job role e.g. engineer, mechanic, scientist etc. Your character might simply be a family member along for the ride
Physical Description: What your character looks like. Don't forget any visible augmentations
Personality: What your character is like as a person
Additional Information: You may want to note anything extra about your character here (including cybernetic augmentations), perhaps some of their history, anything that hasn't already been mentioned
ACCEPTED CREW MEMBERS
Player Name: [
CuteCommander]
Character Name: Alec Polansk
Age: 42
Role on The Argo: Pilot and technical engineer
Physical Description: Alec is a solidly built man, 5'11" in height. His face is constantly bearing stubble, and his short blond hair has started forming into a widow's peak. His blue eyes normally hold a spark of humour, and his face is marked with laughter lines. Three dots form a triangle underneath each eye, showing that his eyes have been augmented.
Personality: Alec is a very competent member of the crew, and one who is often able to keep his cool. He's a natural negotiator and people pleaser, making him easy to get along with - likewise, he finds that he has made many friendships on the journey.
Additional Information: Originally from the area once known as Scotland, he has the area's accent. Alec has augmented eyes, able to zoom into items, increase focus, and locate particular details i.e. heat signatures, electrical current etc. Other than this, Alec's heart is mechanical, and this supposedly helps him deal with stressful situations by maintaining a steady beat, or speeding up; useful when endorphins are required in areas of the body.
Assigned Quarters: Argo: Quarters B
Player Name: [
Haunted Fate]
Character Name: Zhora Locklear
Age: 27
Role on The Argo: Overall Engineer and Medical Practitioner
Physical Description: Zhora has a primarily average look to her, standing at about 5' 6" and maintains a very petite build. She has shoulder-lengt
h, vibrant purple hair that she typically keeps pulled back in a ponytail. Because she rarely spent excessive amount of time in the sun even when they were off the Argo, her skin is and has always been very pale. Her green eyes resemble those of a cat, showing that they have been augmented. Another augmentation give-away is shown on the palms of her hands where the Caduceus is shown, but with a wrench in the background instead of a staff.
Personality: Zhora is a very laidback but loyal person. She's always one to join in the fun if given the opportunity, and can be easily depended on to help out when a situation arises. She isn't terribly hard to get along with, but takes people's well-being and her machines very seriously, so Zhora can be easy to anger when others are reckless with one or the other.
Additional Information: Zhora was originally from Texas in the United States, so when she speaks her southern accent is very prevalent in her speech. Her augmentations include both her eyes, brain, and hands, though the first two are present in very minor cases. Her eyes have been altered to behave much like a cat's, allowing her to see exceptionally well both in light as well as the dark. Her minor brain change is linked with her hands. When Zhora touches machines she is able to narrow down and specifically locate problem areas. This augmentation behaves the same way with beings (and, more precisely, humans) to figure out dysfunctional systems and behaviors. As such her brain was minorly adjusted to be able to receive this information from touch.
Assigned Quarters: Argo: Quarters B
Player Name: [Lirerial]
Character Name: Nytera Sol
Age: 24
Role on The Argo: Passenger
Physical Description: Nytera is slender and petite at only 5'3, she has darkly tanned skin and Hispanic features with a muscular and toned body that speaks of a love of exercise. She has startling silver hair streaked with thin lines of vibrant blue. She has one brown eye and one blue eye that is modified. Her entire right arm is composed of memory steel that can change from a normal hand shape to something that looks like it came from a horror movie with elongated fingers that end in sharp talons. She has tattoos up her left leg that twine across her belly and up her torso.
Personality: Normally Nytera is a social person and very active, enjoying new things and being outside and doing things generally considered reckless. Due to being forcibly sent on this trip and placed in her uncle's care she is pissed. She is sulky and cranky, easily irritated and very sarcastic. She is also lonely, missing her boyfriend and friends of the group she'd gotten so involved in. She is actually excited to be on the trip and is excited to see what happens but she refuses to allow her excitement to calm her temper or even show interest. If anything it makes her worse as she goes out of her way to cause problems for her uncle.
Additional Information: Nytera is from the Hispanic region of the world, specifically Brazil. She was a college student in biological engineering, and loves the idea of becoming something not quite human. She became involved, through her boyfriend Asher, with a group of Modification extremists known as Moders, this was a very dangerous and violent group often responsible for domestic terrorism although she never got that far. Nytera was never involved in the darker workings of the group instead enjoying the "family" basis they preached and admiring how their bodies were modified to the point they were almost not human. She was in the process of getting her first mods, namely her arm and her eyes although only one eye was finished. Her blue eye is enhanced to detect body heat through walls. Her arm gives her super strength that, combined with the second shape it takes, is able to punch through walls. She is very mad that she was shipped off before finishing her modifications. Her parents realized what was going on after catching sight of their daughter on tv at a protest. They didn't warn her, correctly guessing she would've have hidden with her boyfriend, instead they drove to her house one day and picked her up under the guise of going out. Instead she was delivered to her uncle on the ship and notified that she was under his care.
Assigned Quarters: Argo: Quarters A
Player Name: [ancienteye]
Character Name: Toya Dee
Age: 43
Role on The Argo: Astrogeologist
Physical Description: Toya stands at 4’11’ and has what appears to be microdermals dotting multiple points on her body: Most notably beside her cheekbones, along the ends of her eyebrows and at the outer corners of her eyes, since most other ones are hidden by her jumpsuit. She’s at average weight and rather pear-shaped. She has dull brown eyes and straight brown-black hair that comes to her shoulders.
Personality: Toya can come across as rather blunt and disinterested in people. It is not that she has a problem with people, she is just bored. Like her cousin, Toya’s very devoted to her work, so being on a “flying hull of metal” as opposed to a real, growing, changing planet has shortened her temper somewhat. She mostly joined the Argo out of intellectual curiosity about the planet itself than any proof of life. Whether or not any life is in Tau Ceti, she sees this as an amazing opportunity. Once she gets off this ship, that is.
Additional Information: Toya was raised on Jupiter's moon Ganymede with her cousin, Pace, by their grandmother, who preached against using cybernetic augmentation for anything but medical purposes. Toya later decided that her job was reason enough to ignore her grandmother. The microdermals in her skin are actually sensors that are constantly monitoring for gravitational shifts, tectonic movements and atmospheric changes. She probably will not have much work until they reach Tau Ceti F.
Assigned Quarters: Argo: Quarters A
Player Name: [ancienteye]
Character Name: Pace Dee
Age: 49
Role on The Argo: Biologist
Physical Description: Pace stands at about 5’7” and is on the stocky side with a strong jawline that he keeps clean-shaven. He has light brown curly hair and gray eyes.
Personality: Pace is generally a friendly person, but he has more admiration for what nature is capable of doing to survive and what human bodies/instincts do than what human advancements and technology have accomplished. He mostly just joined this excavation because if there is life on Tau Ceti—intelligent or not—he wants to study how the differences in the planet would have affected their nature.
Additional Information: Pace is Toya’s cousin and the two were raised together on Ganymede by their grandmother, who was very much against cybernetic augmentation for aesthetic reasons as opposed to medical purposes. He has no augmentations. He mostly spends his time on the ship supervising the meat lab and horticultural area out of fascination/boredom. His main job will not start until they reach Tau Ceti F.
Assigned Quarters: Argo: Quarters A
Player Name: [Veltzeh]
Character Name: Kyarion Kavarinen
Age: 38
Role on The Argo: Pulsar drive expert
Physical Description: Kyarion is from the area of Russia just west of the Ural mountains. He has pale complexion, brown hair and grey eyes. He is tall, sturdy and rather strong. He looks somewhat harsh and vehement, but his attitude is quite neutral most of the time. His arms are cybernetic and he has detached his jumpsuit's sleeves to allow for greater mobility. He doesn't usually wear anything besides his jumpsuit. When working, he often wears a visor. He is 186cm tall and weighs 92 kgs.
Personality: Kyarion is very excited about the ship's pulsar drive. He takes meticulous care of its systems and will not suffer anyone messing around with them. He isn't intimately familiar with the theory behind the drive since he didn't come up with it but knows more than enough to be efficient with its maintenance. Similarly, he doesn't know all the details of the ways in which the drive affects the ship, but those are the areas of interest for other people. He has a good balance of theoretical and practical knowledge that makes him the most obvious choice to be the pulsar drive's primary caretaker. Other than that, he likes plants and conscientiously raises them and takes care of them. He doesn't go to extremes with his plants, however, but raises just enough of them that even though he decorates most of the places he spends his time in with them, they are never in excess or in the way. Most of the plants are useful so that people can eat their fruits, flowers or leaves, but he also has a couple that are only for decoration and producing oxygen. He is quick to call people his friends. He tries to not get on anyone's bad side. If his trust is betrayed, he is slow to forgive. He is also rather offensive when he gets defensive – if he feels hurt or cornered, he will ask the cause to leave and then punch the cause in the face. He doesn't crave social encounters nor does he wish to avoid them.
Additional Information: Kyarion grew up being interested in space and studied to create a career related to it. He also faced some pressure to perform physically from his family and childhood friends, and since he had a disposition to become stronger, he got interested in perfecting his body. He isn't that wild about cybernetic enhancements, but the arms were such an obvious aid in his job that he decided to get them. His upper torso is reinforced so that using the extra strength of his arms doesn't damage or tear the original parts of his body. Interacting with the pulsar drive's systems could also make good use of augmented eyes, but Kyarion was very squeamish about getting anything done to his eyes, so he instead wears a visor that has the enhancements he needs.
Assigned Quarters: Argo: Quarters B
PROFILED NPCs
These characters will be played by admin members to help bump out the crew
Character Name: Marcus Sol
Age: 58
Role on The Argo: Agricultural technician
Physical Description: 5'8" tall hispanic man. Dark eyes and hair, with the hair slicked back. Average body build with a small paunch.
Additional Information: Uncle to Nytera Sol and her guardian. Cares for her in his own gruff manner.
Assigned Quarters: Argo: Quarters A
Character Name: Tarke Gurrensson
Age: 88
Role on The Argo: Propulsion engineer.
Physical Description: Bald-headed 6' tall Scandinavian man, who appears taller due to his thin frame. His mouth is ringed by a white beard and moustache. Brown eyes.
Additional Information: Only has a slight accent. Hands are completely cybernetic, and these are linked directly to his optic nerve - in this way, he can 'plug' a finger into a computer and receive information from the system and show it in his vision. Generally nice guy, but can sometimes get into a low mood.
Assigned Quarters: Argo: Quarters B
Character Name: Priyaan Ranchet
Age: 30
Role on The Argo: Organic technician
Physical Description: 5'4" tall woman with Indian heritage. Dark eyes and hair, with the hair tied in a long ponytail. Slim and sensual.
Additional Information: Nearly constantly found in the Meat Labs due to her unending fascination with the science behind it. Sometimes not trusted due to her age, but an integral part of the food processing team. No modifications to the body.
Assigned Quarters: Argo: Quarters A
Character Name: Oscar Lipman
Age: 52
Role on The Argo: Security Captain
Physical Description: Burly, 6 foot tall man with dark hair shaven down to near the skull. Aggressive appearance due to his size, dark drawn-down eyebrows, and piercing green eyes. Feet, hands, and shoulders are larger than that of a normal human and are made of a dark metal.
Additional Information: Lipman's entire skeletal structure has been replaced with an artificial one, along with synthesised muscles, causing him to be able to lift incredible weights as well as taking heavy hits without major damage. Has a generic American accent.
Assigned Quarters: Argo: Quarters B
Character Name: Luke Smith
Age: 29
Role on The Argo: Security Personnel
Physical Description: Luke is 6'4" and lithe, giving him an even taller appearance. His hair is shaven into a short mohawk, which he has had treated with a permanent green dye. He also sports a green goatee and tattoos of tear drops at the side of each eye.
Additional Information: Luke's eyes and optic neural pathways have been replaced with cybernetic versions, allowing him to focus on items further away with a zooming function, as well as the ability to react to things in his field of vision quicker than the average person. His abilities as a sharpshooter are hard to beat. He has a slight 'London' accent.
Assigned Quarters: Argo: Quarters B
* Aboard The Argo * Argo: Start*
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