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STR | PER | END | CHA | INT | AGI | LCK |
5 | 5 | 5 | 5 | 5 | 5 | 5 |
HP | AC | Speed | Crit Chance | Heal Rate | HP per level |
35 | 8 | 7 | 12% | 3 | 9 |
STR | PER | END | CHA | INT | AGI | LCK |
4 | 8 | 4 | 4 | 5 | 9 | 7 |
HP | AC | Speed | Crit Chance | Heal Rate | HP per level |
32 | 9 | 9 | 7% | 1 | 5 |
STR | PER | END | CHA | INT | AGI | LCK |
7 | 5 | 6 | 5 | 5 | 7 | 5 |
HP | AC | Speed | Crit Chance | Heal Rate | HP per level |
40 | 8 | 7 | 5% | 2 | 6 |
STR | PER | END | CHA | INT | AGI | LCK |
5 | 6 | 9 | 6 | 9 | 7 | 5 |
HP | AC | Speed | Crit Chance | Heal Rate | HP per level |
45 | 7 | 7 | 5% | 4 | 7 |
STR | PER | END | CHA | INT | AGI | LCK |
8 | 6 | 9 | 4 | 4 | 8 | 1 |
HP | AC | Speed | Crit Chance | Heal Rate | HP per level |
48 | 13 | 8 | 1% | 1 | 7 |
2011-12-24 [Avaz]: Also, for both of you I noticed some of your calculations seem off.
Lord J: With an END of 4, your Heal Rate should be 1.
Earo: Your AC should be at least 7 plus whatever armor you buy (if any). And your Crit Chance should be 5% because your LCK is 5.
Looking good, guys!
2011-12-24 [Earoluim]: I hope all that is right.
2011-12-24 [Avaz]: Hm, I see a few things.
1. Your total inventory comes up to $500, which is the maximum possible starting cash. Did you actually roll dice to come up with the amount, or did you just maximize the 2d10?
2. I missed it the first time around, but it looks like you forgot to include the 15% tag bonus to your Acrobatics and Smithing.
3. You'll notice that your Leather Jacket has a Max AGI bonus of 6, so your total AC would be 8 instead of 9. So it'll be up to you if you want to have an extra point of AC for $250 or have one less and keep the cash in your pocket.
I'll go ahead and make these changes for you, except for the AC one. You can do that yourself once you decide which you'd like. :)
Finally, I hope you guys don't think I'm trying to be difficult or anything. I realize this is a complex rule system and takes some getting used to.
2011-12-24 [Earoluim]: No I rolled the Dice, It is alright, how does it look now ?
2011-12-24 [Avaz]: Yep, it looks fine.
2011-12-25 [Lord Josmar]: Ok. Did you go ahead and change it?
2011-12-25 [Avaz]: Aye, I did.
2011-12-25 [Lord Josmar]: K. I started to wonder.
2011-12-30 [Avaz]: By the way, guys. If I haven't mentioned it before, don't get attached to your starting equipment. This first game is going to have you start with nothing. :P
I only wanted to know what kinds of items you would *like* to have. Speaking of which, Lord J, can I get a write up of your inventory? Thanks, yo. :)
2011-12-30 [Lord Josmar]: Oops. I will try to get that added later when I am home.
2012-01-17 [Lord Josmar]: Ok, I was just reading back because I am trying to get all my inventory done up. I want to buy a box of ammo instead of individual clips, but I realized now that you didn't say how many clips are in a box of ammo.
2012-01-17 [Avaz]: I thought I did. Hmm. Gimme a minute to read back.
2012-01-17 [Lord Josmar]: I know you said six rounds per clip, but I didn't see how many clips per box.
2012-01-17 [Avaz]: A box of ammo has 25 bullets. It's hard to estimate it by clips. Easier to calculate by bullets each. Either way, you don't/won't have any for a while.
2012-01-17 [Lord Josmar]: True, just gonna write it all down for my inventory.
2012-01-17 [Avaz]: Gotcha.
2012-01-17 [Avaz]: Y'know, at this point, you might not even have to bother making up an inventory. I know what your tagged skills are. You're more likely better off just waiting to see what loot you guys find.
I originally wanted an inventory write up to get a sense of the kinds of items you'd want to have eventually. But I think I have a pretty decent idea what that would be by now. :)
2012-01-20 [Avaz]: Yay for more players! :D Welcome, Flisky!
2012-01-20 [Lord Josmar]: So she is a spellcaster?
2012-01-20 [Flisky]: Yep.
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