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2005-04-26 [Amtharnis]: Paraphrase sounds like a good word ^^ It would be good if you can give me an outline of the characters history.
2005-05-01 [Amtharnis]: I've thought a little more about the private messaging wikis. I've realised the most convenient way of doing that would be to use the comments area of your character sheets. This way you could check your hitpoints while you are communicating with the Game Master. I think that during combat situations, I will give players descriptions of them being hit, rather than saying your character has lost so many hitpoints. In such circumstances, I automatically adjust the Current HP line on your wiki character sheets, and you will have to check this to see how well your character is going in that department. It would be a good idea to be watching your wiki character sheets, so you are alerted when I
2005-05-01 [Amtharnis]: change your Current HP and supply information specific to your character. If you are suspicious of other players looking at your character sheet, then you might like to change the wiki page address of your character sheet to something less obvious than your character's name.
2005-05-01 [Amtharnis]: A consequence of keeping hitpoints private is that other players won't know how many hp your character has, and the only way they know how well your character is doing will depend on your roleplay. If your character is reduced to 1 or 2 hp, instead of telling the other players that, you would describe your characters physical appearance; ie, after being hit for the fourth time, on the head by the Ogre's club, Ralf is looking a bit battered... and a little tentative about charging the ogre again.
2005-06-07 [pelv13]: Clave would be dead, *chuckles*
2005-06-07 [Amtharnis]: Hoepfully Clave isn't intending to charge and Ogres ;)
2005-06-20 [The White Elf]: Can I join this too?
2005-06-20 [The White Elf]: I LOVE rpg type games!
2005-06-20 [Amtharnis]: If you have an understanding of what the game is about and what it involves, and think you will enjoy it, there is no reason why not. I must warn you, that it is fairly involved and requires regular participation.
2005-06-20 [The White Elf]: Well to be honest, the only RPG games im familiar with are games for ps2 and xbox like Champions, Morrowind, Wild Arms. Stuff like that. Ive been looking for a decent RPG wiki but to no avail, till now anyways.
2005-06-20 [Amtharnis]: I haven't played those video type games much, but I know many of those adventure type ones have been inspired by D&D. It is a bit clunkier using dice and making calculations on paper than using joysticks or what-not, but there is greater scope for using your own imagination. Sounds like this might suit you. There are several ways to create a character - create your own using the D&D manuals (which I determine you probably don't have); choose a character created by me; or fill out the form Narimerlin Character Generation so that I can help you create your own character.
2005-06-20 [The White Elf]: Yes, Ive never played D&D. Its what started it all though. I think I will create my own charactor. I assume this will include much more than Name, Power, and weakness huh?
2005-06-20 [Amtharnis]: Yes, D&D has the advantage of having a game system; the downside is that there is a lot of details to do with the mechanics of the game - physical and mental attributes, abilities, skills, resilience. This involves a lot of concepts that take a bit of getting your head around. What I have been doing is creating those details for players by using the description; for example, if you say your character is muscular and strong, I would give them a high strength score, and so on.
2005-06-20 [The White Elf]: I see. This is kind of how Morrowind Is like. You need to gradually build up your attributes. Like you start out with say 40 strength,40 speed,30 stamina and so on. Thats what you mean kinda?
2005-06-20 [Amtharnis]: Yes, it is very similar. Character's attributes include Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. These don't change much as your character advances. Instead your character goes through levels. With each level they get more hitpoints. Hitpoints represent your ability to survive a fight or attack. Also as your character progresses through levels, they get more abilities; for example, Wizards get more spells, Rogues get better at picking locks, and so on.
2005-06-20 [The White Elf]: Oh, this is quite similar to morrowind indeed! I think Ill be ok! allright! lol.
2005-06-20 [Amtharnis]: Yes, I think games like Morrowind were initially influenced a lot by D&D.
2005-06-20 [The White Elf]: Oh yeah. From the sounds of it, All the games I like were. I think all fantacy games were influenced by D&D in someway or another. I have heard D&D is as old as the hills!
2005-06-20 [Amtharnis]: Yes, it was invented by an Englishmen called Gary Gygax back in the seventies I think... back when the games you played on computers include that tennis game where the ball was a square dot.
2005-06-20 [The White Elf]: Oh yeah? Thats crazy! Who would have known It would become a legendary game?! Oh, you mean pong? lol, pong rules..*snores
2005-06-20 [Amtharnis]: Yep, but you know once you play D&D, you'll officially be a geek ;) Yeah, I couldn't think of the name. Pong! Haha.
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