Wiki:
Page name: Bu "Wild West" Era Gear [Exported view] [RSS]
2004-11-27 01:29:21
Last author: Vesthrix
Owner: Vesthrix
# of watchers: 1
Fans: 0
D20: 12
Bookmark and Share

"Wild West" Era Gear

Lighter: produces a small flame; weight: -lb; cost: 20

Repair Tools: +5 to repair when fixing things; Weight: 10lb; Cost: 60 credits

First Aid Kit: +5 to Medic when healing (30 uses); Cost: 80 credits

Dynamite: has a 1-5 round fuse. When that runs out it deals 100 damage (- Avoid, - 10 for every lurk a character is away from it) to everyone and everything around; Weight: 5lb; Cost: 60 credits.

Pocket Watch: keeps track of time for up to 2 days; Weight:-; Cost: 100 credits

Binoculars: Gives +10 to spot checks on objects in the distance; Weight: 5lb; Cost: 100 credits

Perfected Lamp: Illuminates an 12 lurk radius /w 1 pint of oil for 1 hour; weight: 3lb; Cost: 50 credits

Casual Cloths: Jeans and a shirt (not necessarily a T-shirt); Weight: 2lb; Cost: 20 credits

Cow Boy Cloths: Suitable cloths for home on the range. Fringe included; Weight: 3lb; Cost: 30 credits

Bullet: Used with a gun; Weight: .1lb each; cost: 25 for 20 credits

<-----Return to Burn Up Items
<-----Return to Burn Up

Username (or number or email):

Password:

Show these comments on your site

Elftown - Wiki, forums, community and friendship.