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Bu "Wild West" Era Gear [Exported view]
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2004-11-27 01:29:21
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"Wild West" Era Gear
Lighter: produces a small flame; weight: -lb; cost: 20
Repair Tools: +5 to repair when fixing things; Weight: 10lb; Cost: 60 credits
First Aid Kit: +5 to Medic when healing (30 uses); Cost: 80 credits
Dynamite: has a 1-5 round fuse. When that runs out it deals 100 damage (- Avoid, - 10 for every lurk a character is away from it) to everyone and everything around; Weight: 5lb; Cost: 60 credits.
Pocket Watch: keeps track of time for up to 2 days; Weight:-; Cost: 100 credits
Binoculars: Gives +10 to spot checks on objects in the distance; Weight: 5lb; Cost: 100 credits
Perfected Lamp: Illuminates an 12 lurk radius /w 1 pint of oil for 1 hour; weight: 3lb; Cost: 50 credits
Casual Cloths: Jeans and a shirt (not necessarily a T-shirt); Weight: 2lb; Cost: 20 credits
Cow Boy Cloths: Suitable cloths for home on the range. Fringe included; Weight: 3lb; Cost: 30 credits
Bullet: Used with a gun; Weight: .1lb each; cost: 25 for 20 credits
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