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2003-12-05 [Perplexity]: When we create our character, should we get you, Amtharnis, to roll the dice?
2003-12-05 [Perplexity]: ***first comment pirouette*** =P
2003-12-05 [Perplexity]: What level character are we starting with?
2003-12-06 [Amtharnis]: No, you can roll yourself for attributes, as long as every score isn't eighteen ;) I think most good players can be trusted to create characters that have ability scores that are balanced and make for interesting characters, so I'll trust you with that. When I create characters for myself, I usually go for an ability score total of somewhere between 75-80, because I think those characters are challenging to play without being too weak. I won't mind however, if you want a character with slightly higher scores. Create your character and I will look at it - I will tell you if I have any concerns. The first site based adventure (dungeon) is designed for first level characters.
2003-12-06 [Perplexity]: *shifty eyes* what if I roll five or six times in the character generator? heheh
2003-12-06 [Amtharnis]: Well, I am not going to be any wiser if you do. I usually do that myself. It is good if you have a character you are happy with. You can even manipulate your scores if you like... I do that, but I keep in mind of having strengths and weaknesses that would make the character interesting and unique.
2003-12-06 [Perplexity]: Yay! Map!
2003-12-06 [Amtharnis]: It's only botched up in Photoshop, but it allows me to modify it. Eventually I will do a nice hand drawn one ^__^
2004-03-20 [Perplexity]: Will no one ever play wif us? heheheh Got me a D&D game in da real world here tomorrow - so I'm keepin in practice ;)
2004-03-24 [Amtharnis]: Good girl, Perplexity, you flex those D&D muscles. Well, it gives me plenty of time to develop the setting.
2004-06-14 [BinaryPhoenix]: I would like to play too! I have a character description in my diary!
2004-06-14 [Perplexity]: *nearly falls over from shock* We have another player!?!? YAY! =)
2004-06-14 [Amtharnis]: If you wish to play in this game, then you should talk to the Game Master and find a bit about the game and the campaign setting.
2004-06-14 [Perplexity]: It helps to engage the Game Master intelligently.
2004-06-14 [Amtharnis]: Afterall, I am a meglomaniac. Hey, that's why I made this game! Well, I aint that bad... apart from wanting to wear a head band and break into a Dire Straits song.
2004-06-14 [Perplexity]: That's the way you do it... money for nothing and yer chicks for free.
2004-06-14 [Amtharnis]: Haha... Hey, that's why I wrote this song! You picked up quick, Plexi!
2004-06-14 [Amtharnis]: Your butt has an IQ?
2004-06-15 [Perplexity]: Im so smart, mah butt has an IQ!
2004-06-15 [Amtharnis]: Well, that statue of the thinker is in a sitting position.
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