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Page name: Fantasma Stones [Exported view] [RSS]
2006-01-13 21:34:39
Last author: Adaman
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Stones

      Stones are not available by default for any character. They must be earned through dangerous quests or by defeating certain powerful "boss" monsters.


Fire Stones

Topaz
Element: Fire (Tier 1)
Effects: Heat Resistance.

Pumice
Element: Brimstone (Tier 1)
Effects: Fire Resistance.

Chodchod
Element: Fire or Brimstone (Tier 2)
Effects: Does have damage in Fire with attacks.

*Ruby
Element: Fire (Tier 3)
Effects: Absorb Fire Damage.

*Obsidian
Element: Brimstone (Tier 3)
Effects: Absorb Brimstone Damage.


Water Stones

Aquamarine
Element: Water (Tier 1)
Effects: Water Resistance.

Opal
Slots: Ice (Tier 1)
Effects: Cold Resistance.

Coral
Slots: Water or Ice (Tier 2)
Effects: Unlimited Breath.

*Pearl
Element: Water (Tier 3)
Effects: Absorb Water Damage.

*Sapphire
Element: Ice (Tier 3)
Effects: Ice Resistance.


Earth Stones

Amber
Element: Botanical (Tier 1)
Effects: Increases Racial Skills.

Granite
Element: Stone (Tier 1)
Effects: Stone Quality Object.

Feldspar
Element: Botanical or Stone (Tier 2)
Effects: Stone Resistance.

*Emerald
Element: Botanical (Tier 3)
Effects: Botanical Resistance.

*Diamond
Element: Stone (Tier 3)
Effects: +50% Charisma.


Air Stones

Cabochon
Element: Wind (Tier 1)
Effects: Flying Improved.

Peridot
Element: Lightning (Tier 1)
Effects: Lightning Resistance. (+50% Stamina for Automatons).

Hyacinth
Element: Wind or Lightning (Tier 2)
Effects: Null Wind Spells.

*Onyx
Element: Wind or Lightning (Tier 3)
Effects: Wind Resistance.


* Holy Stones *

Mica
Magic: Indirect (Tier 1)
Effects: Increased Polymorph Database, by Magic Level.

Turquoise
Magic: Indirect (Tier 2)
Effects: Permanent Regeneration.

*Jade
Magic: Indirect (Tier 3)
Effects: Increased Movement Ability.
---
Agate
Magic: Holy (Tier 1)
Effects: Immune to DOT.

Relic
Magic: Holy (Tier 2)
Effects: +1 All Intelligence Stats. (Holy Neutrality)

Sunstone
Magic: Holy (Tier 3)
Effects: Permanent AOE Light.

*Alatyr
Magic: Golem Summoning.
Effects: +2 All Stats.


- Evil Stones -

Tombstone
Magic: Voodoo (Tier 1, 2, & 3)
Effects: Unlimited Death-raise summoning.
---
Moonstone
Magic: Evil (Tier 1)
Effects: Permanent AOE Darkness.

Bloodstone
Magic: Evil (Tier 2)
Effects: Increases Racial Bonus.

*Soulstone
Magic: Evil (Tier 3)
Effects: +1 All Physical Stats. (Evil Neutrality)


~ Chaos Stones ~

Quartz
Magic: Illusion (Tier 1)
Effects: Illusion Resistance.

Carbuncle
Magic: Illusion (Tier 2)
Effects: Defend become "Deflect", Counter becomes "Reflect".
---
Odontolite
Magic: Enchantment (Tier 1)
Effects: Immune to Splash Damage.

Jasper
Magic: Enchantment (Tier 2)
Effects: +3 Random Physical Stat at beginning of battle.
---
Garnet
Power: Physical
Effects: +2 Physical Stats.

Lapis Lazuli
Power: Intelligence
Effects: +2 Intelligence Stats.

Amethyst
Power: Focus
Effects: +2 Focus Stats.

*Crystal
Power: Aura
Effects: +1 to All Stats.


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2005-07-15 [Avalon86]: So, is there to be a Philosopher's Stone?

2005-07-15 [Adaman]: For now, no.

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