Please read over this page. The subpages aren't necessary reading, it's actually probably mostly confusing.
Equipment
This section lists all the equipment the character has, plus the possible effects and stats of the equipment. Ordinary clothes and similar more or less unimportant things aren't listed here unless needed for some reason.
Levels
The characters (normally) start at level one. They level up when they gain experience points (XP). As they level up, their stats will increase and they will learn more skills.
Stats
The characters have a set of stats which will be used to decide certain interactions between other characters, such as combat.
Here are the stats explained:
HP – Health points: how much damage the character can take
CC – Concentration: mental health, usually decreases when the character uses or is affected by telepathy
TEL – Telepathy: the skill level of telepathic ability for telepaths and inability for non-telepaths
INT – Intelligence: how intelligent the character is and how much the character knows in general
CHA – Charisma: how good the character is at talking to and manipulating others
ACC – Accuracy: how accurately the character shoots and overall dexterity
SPD – Speed: how fast the character is and reaction time
STR – Strength: how strong the character is physically
CON – Constitution: how well the character can take and resist damage
Skills
The characters can learn different skills according to their species and occupation. They are learned when leveling up or when taught.
Special skills
Telepathy is a special skill some of the species have. Also mutants of a species can be telepaths.
The different species have different species-specif
ic skills that the members of other species cannot have.
Mutants have extraordinary abilities.
TSr StatisticsTSr CombatTSr LevelsTSg Character skillsTSg Special abilitiesTSg Telepathy
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