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Page name: LT - Technologies [Exported view] [RSS]
2008-03-21 20:53:56
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Technology





LT - Weapon Technology

Though weapons don't make a soldier, they certainly help, better weapons and better armor might be expensive, but will allow your mighty armies to march right over ill-equiped armies. In order to contend with powerful magics or mighty creatures, the best way is to keep every one of your own men on the edge of military technology.





LT - Armor Technology

Though weapons don't make a soldier, they certainly help, better weapons and better armor might be expensive, but will allow your mighty armies to march right over ill-equiped armies. In order to contend with powerful magics or mighty creatures, the best way is to keep every one of your own men on the edge of military technology.






LT - Civic Technology

Research empires promote the development of ideas and culture, unlike mage or religious empires that preach a one true doctrine, the ideas of research empires are constantly changing. These enables them to always come up with better methods and technologies to boost their economy and culture.

A few mage abilities can also be used for the civic and economic development, though mage nations tend to favour offensive magic, there is no denying that lower level spells can serve many purposes in the infrastructure of a strong empire.





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